Edited by DecoyOctopus, 03 May 2009 - 11:17 PM.
Freelancer Question- What to do after Mission 13?
Posted 03 May 2009 - 10:48 PM
Posted 04 May 2009 - 04:27 PM
Posted 04 May 2009 - 07:14 PM
Generally, if the next mission isn't immediately obvious, you have to make money. The game doesn't care how, but generally doing missions is faster.
Posted 04 May 2009 - 08:15 PM
That's just it. The bar has no missions, my ship has very little cargo space (and I have very little time to play) which rules out mining, and I don't want to leave because jumping from planet to planet is a pain (FTL knao kthxbai).
Posted 04 May 2009 - 08:54 PM
List of wreck locations.
The closest ones to where you end up after that mission are (if I remember correctly) in Hokkaido. They should be enough to bump you to the next level.
Posted 06 May 2009 - 03:20 AM
Posted 22 June 2009 - 02:27 PM
Posted 22 June 2009 - 03:14 PM
Error: problem activating 'Discovery Mod v4.84'
Error: SHCopyFile failed ('C:\Users\Public\Freelancer Mod Manager\mods\Discovery484\EXE\Freelancer.exe' to 'C:\Program Files\Microsoft Games\Freelancer\EXE\Freelancer.exe')
Error: FLMM has determined that 'Discovery Mod v4.84' won't properly activate.
Error: Unable to find section '[Costume]'(...) in 'C:\Program Files\Microsoft Games\Freelancer\data\characters\costumes.ini'
1055 files restored and 1 directories deleted
Edited by DecoyOctopus, 22 June 2009 - 03:22 PM.
Posted 22 June 2009 - 05:07 PM
Posted 22 June 2009 - 07:16 PM
Posted 22 June 2009 - 07:40 PM
Are you running the 4.85 full? Because 4.85 beta 7 doesn't have Singleplayer support. And are you launching it from the icon in the Freelancer files that says 'Discovery RP'?
Posted 23 June 2009 - 06:55 PM
For some reason, none of the mods didnt work on my own computer. (Propably I just didnt install FLMM or Discovery mod properly.)
But on my older computer all of them work fine.
Thank you guys for all the help.
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