Well, here's my char. I hope she fits in with your plans for the upcoming campaign, Wolfy. (I know, I could have waited and judged that for myself, but then I got impatient and kinda wanted some feedback. So here it is.)
Name: Saljen Valkairen (SAHL-yen VAL-kay-ren)
Heavy Metal - The massive anti-materiel rifle that Saljen carries is meant to be operated by a two-man sniper team —and can be broken down into two pieces to facilitate its transport by splitting the load over both team members. Conversely, she wields it as a personal weapon, and can even shoulder-fire the unwieldy rifle without too much effort.
Soldier - As a well-trained soldier of Yavakaro, she is also adept in the use of a wide variety of more… conventionally-sized firearms.
Acrobatics - Even discounting her ability to fly, Saljen is fast, sure-footed and agile —the very definition of economy of motion.
At 6 feet in height, Saljen is not particularly tall for a Sarran. However, she certainly makes up for it in bulk, being powerfully muscled, and fearsomely strong —even by Sarran standards. She is, on the whole, singularly pale: her wings are as white as snow; her eyes, likewise, are so colorless as to appear white; her hair, though not quite white, is such a pale blond that, were it to get any lighter, it could not be called anything else; even her skin is a pale, milky shade that would almost be called albinoid were she human. She keeps her hair fairly short, stopping 2 inches above her shoulders, and tends to keep it tucked behind her ears so it doesn't get in the way of putting on her helmet.
Her facial features are perhaps a touch broader than the Sarran norm, but otherwise are similarly sharply-chiseled, and would be considered at least fairly attractive by most humans or Sarrans… once, anyways.
A long, ropey scar, curving from just behind the corner of her mouth up to just in front of her ear, disfigures the left side of her face, like some indelible, macabre grin. As a memento of her greatest failure, she feels a great deal of shame over it, and so hides it with a simple violet cloth mask that covers the entire lower half of her face; she wears this mask at almost all times when in public —even under her helmet. As a result, there have been a few inevitable jokes that she is actually one of the Council of Six; she isn't (obviously), and (rather violently) considers such jokes to be in extremely poor taste.
While the scar on her face is the most prominent, it is far from the only one. Burns, knife, gunshot, and shrapnel wounds —even what would appear to be claw-marks from a Slashrim— disrupt the otherwise smooth lines of her skin at various points on her neck, shoulders, torso, arms and legs. Rather than marks of carelessness or bad luck, these scars are a testament to both her durability, and her iron resolve to never fail again —whatever the risk to herself.
While her armor is capable of adapting its coloration to blend into the environment, when camouflage is not a concern she keeps it set to either the standard Yavakaro color scheme, or a similar but slightly personalized mixture of silver, white, and violet.
— Her primary weapon is the YAB-24 'Kami': A rare, extremely powerful Yavakaro-designed semi-automatic 24mm anti-materiel/sniper rifle. Though its use of HPG technology renders the weapon recoilless, at over 2 meters long (most of it barrel) and 18 kilograms, unloaded (despite the liberal use of advanced lightweight composites in its construction), it is still a fearsome weapon to handle. The Kami is capable of firing a variety of munitions, from standard solid-cored blazer armor-piercing rounds for anti-vehicular use, to special low-drag rounds for ultra-long-range sniping, to high-explosive fragmentation rounds for use against small groups of infantry, to arrow-like flechette rounds for use against Mahlok. It is fitted with a variable-zoom electronic sight, with both day and night-vision modes. Due to the size of the 24mm projectiles, the magazine capacity is quite limited, at only 8 rounds per, but she carries plenty of them.
— As a backup, and for close-quarters combat, she carries a compact (it's small and light enough to be holstered like a pistol, and even fired one-handed if necessary), but surprisingly powerful (at short ranges, anyways), blazer submachine gun. It feeds from quad-stack magazines that hold 45 rounds apiece.
— She also carries a long-bladed duranium blazer combat knife.
— For armor, she wears a Nanomesh bodysuit, overlaid with NanoDuranium plates reinforcing both the torso and the limbs, and a matching, fully-enclosed, helmet. Her armor is capable of being environmentally sealed against airborne chemical or biological threats, though its internal air-supply is quite limited. Her wings are coated with a layer of Sarran nanomachine gel, which provides some protection against both physical and energy-based attacks without impeding their function. When out of armor/off duty, she almost always wears the Nanomesh suit under her normal clothes.
— She has a compact shield generator built into the left gauntlet of her armor.
Saljen was born in Yavakaro. For some reason —possibly because she is relatively insensitive, psionically-speaking— she lacked (or somehow never developed) the fine-tuned emotional control typical of Sarrans. Combined with her unusually violent, aggressive, and somewhat impatient temperament, this made her a bit of an outcast among her own kind; while still ice-cold by human standards, to her psionically-sensitive kin every one of her emotions was like an ear-piercing scream, which made it rather uncomfortable for them to be around her —even her parents, though they loved her, occasionally had trouble dealing with her.
Her parents were scientists, working with the Yavakaro military. They were killed in a Zygbari raid on the research station where they worked when she was only a kid, leaving her in something of a state of limbo. While she had some relatives, none of them, it turned out, wanted to keep her for long, her problematic lack of emotional control not having improved at all with the loss of her parents —and, even were one not psychic, she was not the most pleasant child to be around in any case, being alternately sullen, angry, and disturbingly quiet. And with humans, of course, there was the same uneasiness and frictions with her as between them and the rest of her kind. So, growing up, she got bounced around between various relatives, and numerous state-run orphanages.
But, while others seemed to have no idea what to make of her, she had known ever since her parents died, and so, the day she came of age, she joined the military. In the army, she at last found an environment which, while perhaps not quite welcoming at first, certainly tolerated her, though it took her squadmates a bit of time to adjust to having a Sarran in the unit. It was an environment in which she flourished: her powerful physique and killer instinct made her an excellent soldier, and over several years of exemplary service, she participated in a number of successful missions, coming to view her squad as her new family.
And then everything went wrong.
Her unit was called in to resolve a terrorist situation that the local police were unable to: a group of Sarran, claiming to be members of the Blackwings, had occupied a hospital, and taken over 30 hostages, threatening to start killing them if their demands —release of all Blackwings prisoners, for starters— were not met. Furthermore, they had rigged the building with explosives, and threatened to detonate if any rescue attempt was made. Attempts at negotiation proved fruitless, and, with the deadline to the killing of the hostages fast approaching, her commander made the decision to go in.
Sniper teams were posted around the building: their objective was to shoot and destroy the terrorist leader's detonator before he could use it when the rescue team went in. It was sheer luck that Saljen had the necessary angle for the shot —a very difficult shot, but one that she almost certainly could have made. She never got the chance.
As it turned out, the terrorists in the building were not alone; two of their comrades, outfitted with active-camouflage suits, were patrolling the rooftops around its perimeter, keeping an eye on the police/military response. They found Saljen's sniper position, and got the drop on her and her partner.
She sensed them coming only at the last instant —too late to save her partner, who was dead before she could even open her mouth to give the warning— and scarcely avoided death herself, her attacker's knife barely missing her throat —cutting across the left side of her face instead, as she dodged. But, as she grappled with her attacker, the one that had killed her partner went for a gun… she had no choice; she drew her own sidearm and shot the Sarran, before quickly dispatching the one atop her as well.
Unfortunately, the sound of her shooting had two unintended effects: one, it alerted the terrorists in the building; two, it made her squad think that either she had taken the shot, or that the terrorists had started killing hostages —she never learned which— and they immediately went in. She dove for her rifle, but never even got it to her shoulder before the terrorist leader, responding to the assault, made good on his threat and the building, all of the hostages, and her entire squad went up in a ball of flame.
Though no official blame was ever laid on her, she never forgave herself, convinced that there was something that she could have done differently —or better— to prevent it; the fact that much of the blame was laid on her squad leader —who had been in overall command of the situation— for failing to properly secure the perimeter and confirm the locations of all hostiles before attacking, only made her feel worse.
Since, she has thrown herself back into the military life with even more vigor than before. But, while her service continues to be quite effective, it is no longer as exemplary as before. Her guilt over the incident tends to make her somewhat overaggressive, bordering on reckless —as she seeks to take as much risk as possible onto herself, and thus off of her comrades. The number of scars on her body are a testament to this effort, though, thus far, the results of these actions have been generally positive.
In addition, her temper has taken a bit of a turn for the worse, leading her into a few scuffles with some people who were overly glib or flippant about the incident, or her injury: a situation complicated by the fact that while, due to her long exposure to humans, she is rather capable of mimicking the appropriate visual and auditory emotional cues, it is still a fully conscious effort on her part, and so —if she gets mad enough, and forgets to emote properly— the first indication someone might get that she's angry is when they finally piss her off enough that she punches them in the face. Still, on the whole, she mostly manages to keep her anger in check.
As a result of her behavior, her rank has experienced a well above-average amount of upwards-and-downwards fluctuation over the years after the incident. But, at least she has never done anything bad enough to risk her getting thrown out of the military —and a good thing, too, as it's doubtful she would know what to do with herself if that ever happened. Despite her occasionally erratic behavior, she is still fully and truly committed to serving and defending the people of Yavakaro to the best of her ability, and many of the soldiers who have directly served with her hold her in fairly high regard. Some have started calling her 'the Angel of Death', in reference to her winged nature, her grim countenance, and her oft-timely pinpoint sniper fire —which tends to give the impression that the proverbial angel simply reached down and plucked her foes from the field.