Not really surprised Switch isn't WiiU game compatible. Its strange though that so many games are claimed to be getting ported so easily to the system. I guess its just the core CPU design thing that is tripping up the idea. And well the no disc drive likely a reason Nintendo skipped over coding it even if it was possible to emulate.
1 Major third party plans to bring all its titles from PS4 over to Switch. Not sure if that's the current line up. Some type of Orange box kinda deal or just the future titles to come.
Cryengine might even be supported on Switch as well in the future revisions of the engine. There brand manager states they would like to see it on as many platforms as possible, but no comment just yet. And well they supported WiiU and even Android with a version of it so one can only suspect it is a possibility.
I expect a big unveiling in January/February/Early March for Switch details, games, and so on. Probably January as people will be rabidly awaiting for game news by then. Since there is no longer a NDA then its likely anything announced at VGX thing could include switch titles.
Mark Cenry talks about how you could just do two 16 Floating operations instead of 32 or putting two 16 floating point operations into 1 32-bit operation with PS4 Pro games and get 8.4 Tflops with PS4Pro in a long talk about Pro. Technically this is possibly true, but couldn't Scorpio do the same and get 12 Tflops? Possibly. I am not that deep into GPU operations. Sony also stated it still believes in generations. So PS5 will exist apparently after claiming they would never know if one was coming earlier months ago.
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