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Burger Warrior

Member Since 07 May 2011
Offline Last Active Today, 03:32 AM

#486975 Lyneth Brys

Posted by Burger Warrior on 06 April 2018 - 11:45 AM

Lyneth Brys

 

Full Name: Lyneth Brys

Aliases: She has several... none of which are wise to say aloud in polite company.

 

Sex: Female

Race: Demon-kin (Achaean/Succubae)

Birthplace: Kyjovia (Black Lands)

 

Affinity: Lightning

Deity: Aphrodite

Faction: Venatori

 

Talents:

Marksmanship

Charisma

Monster Lore

Venator Herbalism

 

Attributes

Strength: 3

Agility: 7

Constitution: 4

Perception: 7

Intelligence: 6

Spirit: 10

Luck: 5

 

Appearance:

While in human shape, Lyneth is a short young woman - somewhere in the realm of five feet tall, give or take a few inches - who possesses a rare natural beauty. Her long, curly, raven hair falls a little past her shoulders, though it’s often pulled into a loose ponytail to keep out of her way during hunts and the like. A few strands frame tanned, flawless face; which, in turn, is further decorated by her piercing blue eyes.

 

The rest of Lyneth’s shapely form is often concealed by her standard-issue cloak, though beneath that and her armor she isn’t afraid to reveal a little (note: actually a lot) of skin. It’s rather obvious to those who see her out of uniform that she enjoys showing off.

 

Her demonic form differs in much the same way a commoner might think; goat-like horns sprout from behind her ears, a spear-headed tail snakes out from just above her trousers, her eyes glow faintly; a pair of large, black, bat-like wings emerge from her shoulder blades, her already long nails stretch and harden into claws, and her canines sharpen to fang-like points.

 

Inventory: Venator Pack

  • 1 deepsilver chain shirt

  • 1 set of leather armor

  • 1 set of simple clothing

  • 1 steel handax

  • 1 crossbow

  • 20 iron-headed crossbow bolts

  • 5 silver-headed crossbow bolts

  • 1 silver dagger

  • 1 blue cloak

  • 1 silver Venator brooch

  • Flint and tinder

  • Potion supplies

  • 3 clean bandages

  • 2 healing ointment

  • 2 sense-enhancing potions

  • 1 strength-enhancing potion

  • 1 anti-lycanthropy potion

  • Water and rations

  • 1 hallucination poison dose

  • 1 sense-obscuring poison dose

  • 1 paralysis poison dose

 

Biography:

It is not particularly unusual to be the child of a succubus. At least, when it comes to those who are saddled with a demonic parent in the first place. Lyneth Brys was one of these misfortunate individuals, growing up in the slums of Kyjovia to an unhappy father and a distinctly absent mother. While her father viewed the whole of her demonic nature as a curse he tried time and again to cure - spending what little money he had on useless, often phony potions and elixirs - Lyneth quickly learned to take full advantage of her otherworldly beauty and passion. Whenever her father wasn’t trying to feed her another under-the-table cure for devil blood, the young girl was out in the streets on her own; making friends, currying favors, and - as times grew desperate - siphoning a little cash from the more fortunate.

 

Much to Lyneth’s dismay, her father had grown utterly obsessed with curing her; when she began stealing so they could buy food, he took the money (often by force when she resisted) to spend it on more phantom answers to his overblown problem. On the third night with no food, Brys realized she had to escape this domestic hell.

 

Lyneth slipped away - both from her home and from the city of Kyjovia at large - under the cover of dark, striking out into the wilderness alone and naive of the great dangers beyond civilization. It was really a miracle she made it so close to Blackwall before she was finally, inevitably, waylaid.

 

The bandits came from nowhere, and all at once Lyneth found herself in the clutches of murderers and worse. To say her skills - both hard-earned and… inherited - were put to the test would be an understatement as Brys fought all but physically to present herself as more than a pretty one-night affair. Her quick-thinking, penchant for thievery, and rather blurred morals all played a heavy part in her survival for two weeks under the watchful, malicious eyes of her new ‘hosts’. Finally, on the fourteenth day of her capture, the highwaymen made the mistake of taking cover from pursuing guards in the Forest of Shadows.

 

Lyneth took full advantage of the opportunity: over the course of the day, her captors disappeared one by one in the shadows, goaded into acts of stupid bravery by a pretty face. The final bandit, unwilling to leave the half-demon’s side, was found many days later with a dagger rammed squarely under his chin. By then, Lyneth was long gone.

 

Through all of this, Brys had come to blame her demon mother for the numerous trials that life had put her through, which ultimately led to why she stuck around Castle Greywatch. While she had first approached out of need for food, shelter, and some kind of company, the half-demon quickly realized she was in the presence of the Venatori. Monster hunters. It was the second most dangerous place she could possibly live in.

 

And yet… these were the people that could arm and train Lyneth to fight the kinds of creatures she had grown to hate so much. That she partly was. Joining a holy order of demon hunters like the Templars was simply too far out of Brys’s league - she’d never had problems with holy icons, but she also hadn’t exactly been in contact with those in the first place, and didn’t intend to take reckless risks of that sort - so being a part of the second-best hunters of non-humans was about the best Lyneth could ask for.

 

Thus, Lyneth has remained with the Venatori; though it is rare that she spends more than a day or two at Castle Greywatch. While she is more than thankful for the training and gear, her… nature makes extended stays with large groups of monster hunters an extremely bad idea (it is important to note that, despite this, she often goes on hunts with partners to both prevent herself going crazy with loneliness, keep her warm at night, and to reduce any suspicion being a frequently absent loner might bring).

 

Campaign History:

n/a

 

Relationships:

A little standing with the Venatori - her frequent travels keep her away from other hunters for long periods, aside from whoever is assigned to her as a partner. She switches those fairly often, for what are hopefully obvious reasons.

 

Personality:

Just from her appearance, it’s easy to note that Lyneth is a bit of a thrillseeker… both inside and out of bedroom. While she does her damnedest to hold back the more malicious edge of her demonic nature, Brys finds it difficult to hold back when it comes to being playful or teasing. While she’s sharp enough to know speaking too loudly while sneaking is not a good idea, in other situations - even in combat - it’s not uncommon for her to quip at allies and goad enemies only to fondly recollect their reactions afterwards. And continue to do so for a long time afterwards, especially whenever her victims are present.

 

That said, Lyneth can hold a grudge for longer than many seem to think, her memory proving sharp and accurate over extended periods of time.

 

Currency:

None, as of yet.




#486954 A Dying Breed - Sign-ups

Posted by Burger Warrior on 02 April 2018 - 12:46 PM

Well, guess I should officially mention I intend to make use of Lyneth Brys (when she is cleared and all that) instead of Lydus Sticky-Fingers. As excited as I was to play him in an environment where he'd be noticeably less of an asshole than normal, it's been a while since I made him and his character wasn't quite sticking, as it were. Sorry ^^;




#486906 HELP - Special Permission

Posted by Burger Warrior on 28 March 2018 - 07:20 PM

I am looking for permission to play a demon-kin. That’s, ah… pretty much it.

 

Full Name: Lyneth Brys

Aliases: She has several... none of which are wise to say aloud in polite company.

 

Sex: Female

Race: Demon-kin (Achaean/Succubae)

Birthplace: Kyjovia (Black Lands)

 

Affinity: Lightning

Deity: Aphrodite

Faction: Venatori

 

Talents:

Marksmanship

Charisma

Monster Lore

Venator Herbalism

 

Attributes

Strength: 3

Agility: 7

Constitution: 4

Perception: 7

Intelligence: 6

Spirit: 10

Luck: 5

 

Appearance:

While in human shape, Lyneth is a short young woman - somewhere in the realm of five feet tall, give or take a few inches - who possesses a rare natural beauty. Her long, curly, raven hair falls a little past her shoulders, though it’s often pulled into a loose ponytail to keep out of her way during hunts and the like. A few strands frame tanned, flawless face; which, in turn, is further decorated by her piercing blue eyes.

 

The rest of Lyneth’s shapely form is often concealed by her standard-issue cloak, though beneath that and her armor she isn’t afraid to reveal a little (note: actually a lot) of skin. It’s rather obvious to those who see her out of uniform that she enjoys showing off.

 

Her demonic form differs in much the same way a commoner might think; goat-like horns sprout from behind her ears, a spear-headed tail snakes out from just above her trousers, her eyes glow faintly; a pair of large, black, bat-like wings emerge from her shoulder blades, her already long nails stretch and harden into claws, and her canines sharpen to fang-like points.

 

Inventory: Venator Pack

  • 1 deepsilver chain shirt

  • 1 set of leather armor

  • 1 set of simple clothing

  • 1 steel handax

  • 1 crossbow

  • 20 iron-headed crossbow bolts

  • 5 silver-headed crossbow bolts

  • 1 silver dagger

  • 1 blue cloak

  • 1 silver Venator brooch

  • Flint and tinder

  • Potion supplies

  • 3 clean bandages

  • 2 healing ointment

  • 2 sense-enhancing potions

  • 1 strength-enhancing potion

  • 1 anti-lycanthropy potion

  • Water and rations

  • 1 hallucination poison dose

  • 1 sense-obscuring poison dose

  • 1 paralysis poison dose

 

Biography:

It is not particularly unusual to be the child of a succubus. At least, when it comes to those who are saddled with a demonic parent in the first place. Lyneth Brys was one of these misfortunate individuals, growing up in the slums of Kyjovia to an unhappy father and a distinctly absent mother. While her father viewed the whole of her demonic nature as a curse he tried time and again to cure - spending what little money he had on useless, often phony potions and elixirs - Lyneth quickly learned to take full advantage of her otherworldly beauty and passion. Whenever her father wasn’t trying to feed her another under-the-table cure for devil blood, the young girl was out in the streets on her own; making friends, currying favors, and - as times grew desperate - siphoning a little cash from the more fortunate.

 

Much to Lyneth’s dismay, her father had grown utterly obsessed with curing her; when she began stealing so they could buy food, he took the money (often by force when she resisted) to spend it on more phantom answers to his overblown problem. On the third night with no food, Brys realized she had to escape this domestic hell.

 

Lyneth slipped away - both from her home and from the city of Kyjovia at large - under the cover of dark, striking out into the wilderness alone and naive of the great dangers beyond civilization. It was really a miracle she made it so close to Blackwall before she was finally, inevitably, waylaid.

 

The bandits came from nowhere, and all at once Lyneth found herself in the clutches of murderers and worse. To say her skills - both hard-earned and… inherited - were put to the test would be an understatement as Brys fought all but physically to present herself as more than a pretty one-night affair. Her quick-thinking, penchant for thievery, and rather blurred morals all played a heavy part in her survival for two weeks under the watchful, malicious eyes of her new ‘hosts’. Finally, on the fourteenth day of her capture, the highwaymen made the mistake of taking cover from pursuing guards in the Forest of Shadows.

 

Lyneth took full advantage of the opportunity: over the course of the day, her captors disappeared one by one in the shadows, goaded into acts of stupid bravery by a pretty face. The final bandit, unwilling to leave the half-demon’s side, was found many days later with a dagger rammed squarely under his chin. By then, Lyneth was long gone.

 

Through all of this, Brys had come to blame her demon mother for the numerous trials that life had put her through, which ultimately led to why she stuck around Castle Greywatch. While she had first approached out of need for food, shelter, and some kind of company, the half-demon quickly realized she was in the presence of the Venatori. Monster hunters. It was the second most dangerous place she could possibly live in.

 

And yet… these were the people that could arm and train Lyneth to fight the kinds of creatures she had grown to hate so much. That she partly was. Joining a holy order of demon hunters like the Templars was simply too far out of Brys’s league - she’d never had problems with holy icons, but she also hadn’t exactly been in contact with those in the first place, and didn’t intend to take reckless risks of that sort - so being a part of the second-best hunters of non-humans was about the best Lyneth could ask for.

 

Thus, Lyneth has remained with the Venatori; though it is rare that she spends more than a day or two at Castle Greywatch. While she is more than thankful for the training and gear, her… nature makes extended stays with large groups of monster hunters an extremely bad idea (it is important to note that, despite this, she often goes on hunts with partners to both prevent herself going crazy with loneliness, keep her warm at night, and to reduce any suspicion being a frequently absent loner might bring).

 

Campaign History:

n/a

 

Relationships:

A little standing with the Venatori - her frequent travels keep her away from other hunters for long periods, aside from whoever is assigned to her as a partner. She switches those fairly often, for what are hopefully obvious reasons.

 

Personality:

Just from her appearance, it’s easy to note that Lyneth is a bit of a thrillseeker… both inside and out of bedroom. While she does her damnedest to hold back the more malicious edge of her demonic nature, Brys finds it difficult to hold back when it comes to being playful or teasing. While she’s sharp enough to know speaking too loudly while sneaking is not a good idea, in other situations - even in combat - it’s not uncommon for her to quip at allies and goad enemies only to fondly recollect their reactions afterwards. And continue to do so for a long time afterwards, especially whenever her victims are present.

 

That said, Lyneth can hold a grudge for longer than many seem to think, her memory proving sharp and accurate over extended periods of time.

 

Currency:

 



#486877 A Dying Breed - Sign-ups

Posted by Burger Warrior on 26 March 2018 - 04:57 PM

Awwwww yes!

Well, I've had Lydus Sticky-Fingers sitting on the back-burner for a while, guess this is his time to shine (and not just act like a jerk in a random tavern after coming face-to-face with a certain Tom :P ).

 

And Percula Saffron may or may not be somewhere in the background, as per usual :3




#486444 Resurrection

Posted by Burger Warrior on 19 January 2018 - 09:59 PM

I'll join the support for the Venatori campaign. Granted, I imagine a certain pixie will be making an appearance there if I remember the idea right, but I'll try to do more with a plain old Venatori lad than her. XD




#485981 ZONE - The Forbidden Halls of Clan Dimmlundar

Posted by Burger Warrior on 08 November 2017 - 04:31 PM

Korvarl finally stepped forward as the abominable demon was banished, though his eyes remained warily set on Caiden. They didn’t know what kind of demon he was, and apparently the other had been trying to manipulate them. Granted… maybe this was some kind of weird illusion to trick them into fighting each other. Or… something. The dwarf groaned, his head starting to ache. Gods damn this ‘adventure’ and all the ills it had brought them.

 

"All yours" Allya told him after ensuring the demon was really gone, stepping back and gesturing at the now-vacant summoning circle.

 

Silvershield nodded, stepping up to the circle and looking through the book, looking for the most potent - or at least the most plausible - celestial he could try to summon. On that note, which god was likely to take up their cause the most? Aw hells…

 

He took in the surrounding groups, taking a wild guess at their faiths. They did have a big ol’ warrior woman, one who undoubtedly praised the Aesir or Vanir. Same with the elf ladies and Elnira, too. Maybe that blonde Venator as well, Age-what’s-his-face. Besides them, though… Ah whatever, we outnumber ‘em. He decided with a shrug. Turning his full attention to the book, he wondered if a valkyrie or something of the sort would come to their aid. That’ll be something to tell the kids…

 

“Well, let’s see if this works.” He muttered - mostly to himself - before getting to work.

 

------

 

Percula stayed close to Caid - as she was wont to do - while Garandros and Agethar closed in. Oh boy…

 

Agethar turned out to be the more accepting of the two, reprimanding Garadros when the gruff man asked what had happened. Voros answered regardless.

 

"Some kind of demonic mutations," Caiden replied to Garandros. "From cursed obsidian... I can explain everything I know about it once we're out of this place," he finished for the both of them, though it was clear he wasn't too keen on doing that. Percula rested a hand on his shoulder to try easing his mood. It’s gonna be okay, Caid...

 

"For now, just trust me. Although I know it might not be easy to do."

 

“...If it’s any help,” Percula added, slipping in between Caiden and the other two. This did little more than accentuate how much smaller she was than him, and how bad she was at taking attention from Voros; much less when he was mutated like this. “I’ve been with him for…” She paused, realizing she hadn’t exactly kept track. “...a long while,” she finally settled with a sheepish grin, “and he hasn’t changed a bit. At least, not thanks to… uh, this.” Saffron clarified, poking a nearby tentacle. She resisted snickering at its reaction, trying to remember that normal people would be freaked out by all the demonic protrusions that Caid gained in this form, rather than amused.

 



#485940 VIDYA GAME SUPERPOLL(tm)

Posted by Burger Warrior on 01 November 2017 - 10:32 AM

I guess I should get some kind of post up to explain my own choices >u>

I personally voted for shotguns and crazy guns, when it comes to weaponry. Shotguns are my first true love in any particular shooter (mostly because I'm plain bad at aiming for people's heads, or at them in general beyond a certain range. Also high burst damage, baby) but crazy guns often turn out to be more fun in games that have them. In Warframe in particular, I've gathered combinations of the two. Automatic shotguns that fire more ammo per shot the longer you hold the trigger, a small cannon that floods a fair-sized area with a wace of radiation, a gorram rifle that shoots glass to explode and carve up clusters of bad guys...

I also had to pick the mage when it came to voting for classes. I am and always will have a love for technical magic, pouring over spellbooks and immersing myself in the minutiae of complex systems like Pathfinder's and D&D's. And there's nothing quite like being able to hurl a fireball or simply grow the Barbarian to massive size to deal with a crowd. Choices, choices...

For the final choice, though, I had to go gamist.

It's not that I dislike simulation games or narrative games; I have a good few hundred hours put into Arma, as well as a couple games I've barely touched if only because I played the story once and felt satisfied (i.e. Undertale, for example. Still can't bring myself to do a genocide run). However, I place gameplay over this because I often find solid gameplay can help you create your own stories. For example, Planetside 2: most times I pp
op into this massive-scaled Battlefield-esque shooter, I end up as part of a campaign or loosely-tied squad battling across a continent. I have both witnessed and led charges I still try to put into words around other people - and often fail because I'm a socially awkward mess IRL. However, my point is that ultimately I get a lot of really cool war stories out of Planetside 2, an all-multiplayer PvE shioter, because of its solid gameplay features that help craft those experiences. It's kind of amazing and I regularly find myself wishing for similar experiences.

Anyway, that's about it. Soyeah.


#485896 ZONE - The Forbidden Halls of Clan Dimmlundar

Posted by Burger Warrior on 25 October 2017 - 02:49 AM

Both Korvarl and Percula let out sighs of relief - one more reserved than the other while doing so - and as the pixie moved off to one side to watch the goings-on and keep Caiden company, the dwarf took Huo’s book without question.

 

If this tome held the knowledge they needed to defeat such a monster as the demon below them, there simply wasn’t time to waste. Silvershield flipped page after page, admittedly a little incautious with the old book as he scanned line after line for previous learning. A smile actually worked its way through his beard as he did, however; indeed, this book seemed to be the answer to all of their problems.

 

Granted, Korvarl had never been a terrifically strong advocate of the gods, but if there was any time they’d listen to him, it was now. A plan rapidly formed in his mind as he tried to memorize the pattern that made up the summoning circle required for both parts of it. Finally, he closed the book with cautious but hearty enthusiasm.

 

“I dunnae where y’got this from, ol’ man, bu’ it’s got what we need.” The dwarf grinned, turning to the group. “Th’ tricks in summonin’ circles; we c’n summon celestials, an’ they c’n do the fightin’ for us ‘gainst tha’ monster. Grant’d, if that doesn’t kill it, it might jus’ distract it enough t’make a circle ‘round the big demon and send it righ’ back t’the ‘ells it came from.”

“So, did anybody pick up chalk?”

 

-----

 

Perkula, meanwhile, watched the group read and discuss their options, glancing between them and Caiden. “...Sooo, I guess we’re gonna end up fighting big snakey down there, huh?” She mused, glancing at his expression.

 

“Whiiich means we’re gonna have to go ‘all out’, right?” The pixie suggested with a gentle nudge of her elbow into his arm. She would have gone for his ribs, but there was a little too much bicep in the way. “I swoop in and save the day and you… do your thing?” Saffron prodded him jokingly, giving Caid an encouraging smile.

 



#485718 ZONE - The Forbidden Halls of Clan Dimmlundar

Posted by Burger Warrior on 01 October 2017 - 10:53 AM

Korvarl frowned as, in the end, it was Valya who got the gate to lift. Muttering into his beard, he watched her finally set it down, addressing himself and Elnira.

 

"I can hold it long enough to get one of you smaller ones through at a time." She explained.

 

Silvershield set his jaw. “I ain’t leavin’ Elnira alone out here.” He decided, looking around. “There ought ta be another way…”

 

"There is a pipe that seems to lead inside, but I think only you two"---the elf spook up looking at Korvarl and Elnira---"could fit through it."

 

She paused, and frowned. "Either way, whoever goes through would be on their own, without our best fighters. I do not think we should split up like that."

 

Silvershield frowned right back, crossing his arms. “Ah’m a pretty damn good fighter, lass. Elnira an’ I’ll be fine. We c’n find a way ta open the gate from inside, no trouble.” He decided, ignoring her window option. Anyone wearing armor was going to have trouble getting up there, and Korvarl had no wish to go leaving the ground climbing places.

 

“What d’ya think, lass?” Silvershield turned to Elnira, searching her eyes for an answer. He was loathe to leave her, and as unpleasant as crawling in a pipe was… it was an option to proceed and prevent them from being separated.

 

-----

 

Percula stood there, pointing at Huo, daring him to make a move, the room now undeniably colder. Standing in his circle, the demon said nothing, watching in silence. Her remarks had evidently irritated the priest, as the air grew warmer, undoubtedly from Huo’s Gift. For a brief moment, Saffron wished there was an inquisitor with them.

 

In lieu of that, Caiden stepped forward - though he noticeably stayed out of Percula's path, standing by her side instead. But he faced Huo, looking the priest in his blind eyes.

 

"Us fighting over it is exactly what it wants," Caiden said. It was clear from his tone he was looking to avoid any fights, but it was clear from his stance that, if it came down to one, he would back every word Percula had already spoken. "Your word is worth nothing to a demon. Whatever boon it's promising, sooner or later, will blow up in your face. Just leave it here and let's go find the others."

 

And that was that.

 

"I'm...sorry," Huo began to say, "I-"

 

"I have willingly given you aid already," the demon said, perhaps a bit quietly, "and received nothing in return. Blah blah blah blah blahblah - blah blah blahblah blah blah blah blah blah blahblah…”

 

Percula naturally shut the demon’s voice out before it could get to her, though she finally cooled down with the magic. Caid, as usual, knew what was best. The pixie shot him a brief, thankful little smile for his support before she began to follow him out, pointedly ignoring Huo’s bitter laugh as he followed.

 

She couldn’t help but catch the man speaking in a language she’d never heard before, though, and Saffron snuck a peek behind her. Yeah, of course he’s still talking to it. Ugh…

 

Shaking her head, Perky stayed close to Caiden as they made their way out of the damned temple. “Welp, guess it’s about time we found where everyone else went…” She sighed, keeping an eye out.




#485702 ZONE - The Forbidden Halls of Clan Dimmlundar

Posted by Burger Warrior on 27 September 2017 - 01:53 PM

"For a man with 'experience' you seem unsure, priest. It's contained the demon for this long. Besides, what boon could this creature possibly offer that we would want?" Garandros pointed out.

 

"Maybe you misheard him when he told us of Dainsleif's location! Maybe the boon was that he would guide us to where the damn thing is!" Huo snapped back, the irritation he felt towards them quite clearly showing.

 

There was a brief pause, during which it looked like the priest was going to attack the gruff man. Percula frowned, the room starting to grow perceptibly chilly as she prepared for what might transpire.

 

Huo calmed himself, however, before continuing. "I am a man of my word; I gave my word that I would free him in exchange for the information he gave us, and I am not willing to break my word because of what he is or what he might do to us."

 

“...It’s a demon.” Perky found herself saying. Yeesh. I can still remember when I was as naive as he is about these things. “If you let it out, someone is gonna die. I’m not gonna let you risk us doing the dying.”

 

The room had definitely grown colder as Percula simply pointed at Huo, her mouth an unusually stern line as she all but dared Huo to make a move. It was rather blatantly obvious one of the two of them was Gifted. I’m gonna freeze him solid if he doesn’t leave that thing alone.




#485687 Winter Errant Campaign

Posted by Burger Warrior on 24 September 2017 - 09:40 PM

Though I guess it did spoil it a bit to set the werewolf one in civilization..

 

To be fair, that's what got me to vote for that over the other options. A werewolf group dealing with #werewolf problems in a city is great. The only problem is we all made our werewolf characters with less civilized surroundings, I suppose XD




#485677 ZONE - The Forbidden Halls of Clan Dimmlundar

Posted by Burger Warrior on 23 September 2017 - 01:48 PM

"If the strongest of us try," Malvolio figured, "maybe we can lift this thing up high enough for the others to get by."

 

Before Korvarl could point out that that was insane, given he was talking about a portcullis - and one made of deepgold at that - Valya gave the Templar a silent nod of agreement, sheathing her sword. The dwarf’s jaw went slightly slack as she stepped forward beside him, crouching low to grab the gate and using her legs as well as her arms to lift. Tensing her muscles, she exerted her full, considerable strength towards lifting the golden bars.

 

Grumbling into his beard, Silvershield trundled over and added his own muscle, arms straining with the effort. “May as well give ye a ‘and…” He mumbled, though he knew once - well, if - they lifted it past him there’d be nothing for the dwarf to do but move on.

 

Or stick around, if Elnira so wished it.

 

-----

 

As Huo hunted for something that could help them, Caiden imparted some wisdom to Percula; "I wouldn't hit it with anything. Summoning circles tend to explode if they aren't destroyed properly."

 

“...Oh.” The pixie deflated slightly. “Damn.”

 

Much to everyone’s surprise, the blind man managed to locate books. Well, Perky knew he was Gifted, so it wasn’t terrifically surprising, but she was starting to wonder how no one else noticed he had some kind of unnatural way of seeing things. Then again, she didn’t know anyone could be blind until she met Huo. Maybe it was just a rare thing.

 

...Heh, rarer than mages. Heehee…

 

At any rate, they poured over the books, though inevitably it was realized that no one could read. At least, not dwarven and, as Caiden pointed out, demonic.

 

Then the demon spoke again, to the surprise of everyone. "You cannot read it?" it asked, its eyes squarely on Caiden.

 

Percula bristled noticeably as Voros replied."I just said that," he said flatly, turning his attention away from it once more and adding to Huo and the others, "It's not like that thing's going anywhere. We should regroup with the others. Maybe at least the dwarves can read one of these books."

 

But the abomination, calm as ever, replied, "I simply imagined that, considering the taint upon your soul, you would know at least some rudimentary Demonic... or something concerning summonings."

 

Calmly, Caiden looked at the demon again. "I don't talk to demons. But I do know you can't do anything in that circle, so you're trying to use your mouth to get us to turn against each other. It won't work, so shut up."

 

The demon faked innocence, but Perky sincerely wished she could freeze it and then explode it into a million little pieces. Agethar cut in, though, and not in a way the pixie expected - but in a way she agreed with, nonetheless.

 

"Amen to that," Agethar said as he sheathed his axes, "we should leave this...thing here tae rot and git on tae the middle o' th' city."

 

"Could we not simply destroy the ring?" Huo suggested, seeming quite firm in helping this monster. Percula frowned at the blind guy, her standing with him falling a few feet. Below ground.

 

He went on about being a priest and knowing how to destroy summoning circles and what-not, but Saffron simply walked right in front of him. “Just leave it.” She told him, her tone the most serious it had been so far. It was all but an unspoken threat that if he didn’t, there would be consequences.

 

Returning to Caid’s side, she nudged him. “Let’s get going.” Perky mumbled, eyeing the demon distrustfully. To think, she’d once wondered why everyone disliked such creatures...

 



#485668 What Are You Currently Playing?

Posted by Burger Warrior on 23 September 2017 - 10:42 AM

Oh, also, with Lone Wolf characters a party member focused explicitly on Summoning is borderline OP. Their incarnate thing becomes a freakin tough-as-hell minotaur at summoning lvl 10 (so level five or lower with the Lome Wolf talent). And, later on, they can also get skills to summon other crazy things with suitably awesome powers (besides a certain feline met in Fort Joy).


#485662 What Are You Currently Playing?

Posted by Burger Warrior on 23 September 2017 - 02:53 AM

I'm on my phone and it's late so I would just like to add after you get to a certain point in Divinity II you do get the option to make more custom characters to join your party. Granted, you have to get through a whole chapter of the game first, but the option is there without mods intervening.


#485632 ZONE - The Forbidden Halls of Clan Dimmlundar

Posted by Burger Warrior on 18 September 2017 - 03:02 PM

Korvarl shook his head with a heavy sigh, glancing at Valya. “We’re both lucky and unlucky, lass.” He decided. “Yer somehow not booby-trapped to death, but we’re gonna need a key. These things ain’t like nothin’ I’ve had t’break before.”

 

The sound of footsteps descending behind them prompted the dwarf to lay a hand on his weapon as he turned back toward the way he came… though he relaxed noticeably when he recognized it was just Malvolio and Allya coming to check on them. And give me paperwork. He noted silently, eyeing the sheaf of documents in the Templar’s grip. “Ah, just what I was looking forward to. Reading for the illiterate…” He muttered dryly. It was mostly a jest - he knew humans that could afford that much plate armor tended to be given some kind of education. Just not the kind that was useful when delving into old dwarf ruins.

 

Hard as it was to read by torchlight, Silvershield did his damnedest to skim the papers, grumbling at every useless document. “Bloody census-”

 

"THIS IS AMAZING!" Elnira’s voice had become slightly squeaky again as it pierced the darkness - and Korvarl’s darkening mood. He didn’t resist as she took the paper out of his hands, beaming widely. "This is exactly what I was looking for! Thank you!"

 

She kissed his cheek excitedly, and ran over to look at more papers.

 

Even under his thick beard and in the darkness, it was hard not to notice Korvarl blushing. He cleared his throat gruffly, trying his best to cover up as he looked through more of the documents… though his gaze did flicker back toward Elnira, each time bringing a small smile to his lips.

 

He’d scarcely finished reading with a small sigh of relief and a rub of his tired eyes when the Templar cut into his thoughts, however. "What do they say?" Malvolio asked. "Anything of use to us?"

 

“Surprisingly, aye.” The dwarf nodded, carefully stacking the papers again. “We’re gonna need to find King Hreidmar himself. Or rather, what’s left of him. Both th’ key to this place - an’ every vault in the city, sounds like - an’ Dainsleif are on ‘im, or at least in ‘is quarters. No point in lootin’ without snatchin’ both first.” Korvarl finished, tucking the papers under one arm. “So… unless you wanna check fer booby traps on these vaults the hard way, let’s get to ‘is palace. It’s tha’ big building in the center, or I’m six feet tall.”

 

------

 

Percula had gladly stayed by Caid as they - and Agethar and his dog - headed to the local temple in the hopes of finding the others. Halfway there Caiden’s stomach made quite a bit of a racket, and the pixie gave him a funny look; it was almost teasing as she eyed him up, though she quickly stopped before Agethar noticed, hopefully. She almost forgot he was present.

 

What they saw in the temple was noticeably scarier than Voros’s lack of lunch - it was a demon, apparently trapped in some kind of summoning circle. Saffron stared at it in unconcealed awe, though she couldn’t help but pout a little when Caiden inches in front of her, blocking her view ever-so-slightly. “H-heyyyy…!” She protested quietly, slipping around him with inhuman grace.

 

Agethar was - of course - automatically suspicious of the old blind guy, who seemed to have been talking to the monster, but Perky herself wasn’t so quick to jump to conclusions. Besides, the demon didn’t exactly seem unfriendly. Right now, anyway.

 

"May I ask to what purpose mortals such as yourselves would enter a place such as this?” The demon was asking, mostly that weird blind guy. “You spoke of those with you who fancy themselves demon slayers. I must warn you: if you came to slay demons, you should turn back. It is not myself of which I speak, but a far, far greater power. Unless you are here because of that binding upon your souls...?"

 

So polite! ...Wait, what? Bindi-

 

"I cannot tell you the nature of it, only that it is there. I sense a power hanging over each of you - the power of a binding contract. The only one present free from that binding," he pointed a long, black claw at Percula, "is her."

 

Caiden said nothing, but he did look at Percula and set his jaw.

 

It dawned on the pixie once she caught that look in his eye: she had been tiny and stowed away back in the tavern, when this all started. She remembered something Caiden had told her - that he hadn't wanted her to sign the contract... Agni's contract to return Dainsleif to him, one way or another. Now it was suddenly very clear why he’d done such a thing.

 

“...Wow, I didn’t think dwarves were weird like that.” Was the first thing that came to Percula’s mind, escaping her lips before she could even think about what she was saying. “Contract magic. Who would’ve thought?”

 

Perky shrugged to herself, wandering closer to the Huo - and the demon, as a result. “How do we banish this thing, anyway? Do I need to zap it or something?” She asked, more curious than anything, and not minding the humans in the room judging her magic. She’d cast spells in front of an Inquisitor before, after all. Venatori should be fine with it… and a weird old man who was tooootally not Gifted, too.