Lego need to start producing new sets, something slightly older teenagers may like. Such as Official Halo sets, or even something around the Lines of CoD. Rather than leaving people to create there own with expensive ware.
No, no they really shouldn't. Attempting to cater to the relatively infinitesimally small number of 13-18 year-olds who are into Lego would be an incredibly bad move on their part. Lego's primary target audience is kids, always has been, always will be, and trying to cater to a demographic that for the most part thinks Lego is stupid would not end well financially.
And before someone jumps up and says, "Whaaaat!? But there's tons of TFOLs out there!" yeah, you think that because you're on the internet, and frequent online communities where they congregate.
If they are going to make a Halo movie it should be atleast 14A
You missed his point. He was saying that, since an M-rated game (at least, I think it's M-rated...?) managed to get sets based on it by having the sets connected to the PG-13 movie rather than said game, that would be the only way that official Halo sets could be possible. Which is technically true, I guess.
I have no interest in the Clone Wars sets, but I was thinking, here's a question for you: What makes the new Star Wars sets terrible. I don't buy them, but I don't mind them either.
Because they're almost all either remakes of older, better sets (or rather, remakes of the remakes of those sets) or Clone Wars sets with garishly stylized minifigures. Lego has absolutely nowhere to go with the line, and they probably should have just let the license expire in '07.
And @ everyone complaining about decals, personally, I'll take decals over printed pieces any day, since, you know, you don't have to use them. Meaning that you can reuse the parts for more things without having to brasso their designs off.
Given how formulaic Bioware[*]'s games are already I find it incredibly amusing that they're dropping the one thing that made DA:O at least somewhat unique (the origins) from the sequel. Why are game developers so afraid to innovate at all nowadays? I know extremely left-field games never sell that well no matter how good they might be - just look at World in Conflict and Demigod - but still, when your games start being indistinguishable from each other that's a little silly.
Well, I kind of went off on a tangent there. Meh, I'll still probably get this game since there are so few new games coming out that interest me at all.
Don't get me wrong I love lego and will not stop buying it but I believe that rather than creating Ben 10 'lego' if you can call it that. Imagine if they recreated the old ice planet sets:
Father and son walk into shop. Son sees lego set. Father recognises the theme from his childhood and buys it for his son and maybe another one for himself to see how they have developed. Satisfied on how lego have remade it father returns and buys more sets. Thus an AFOL is born. An adult fan of lego has more money than a child and that will therefore increase profit of sales as more are sold. the sets are also appealing to a younger audience so it targets a wide market audience.
And the Ben 10 sets:
Father and son walk into shop. son sees lego set. Depending on circumstances Father will buy the set or tell his son no. They leave the shop. this only targets a small market audience thus reducing profit.
This is why I said Lego are going down hill. They could be maximising their gross profit, but instead they just create sets like toy story and Ben 10 which hardly even retain the lego style or look. IMHO lego could do so much more yet they continue to produce sets with a rigid storyline. I think they should redes ign the Ice planet background while still retaining the inital goals. By keeping some of the classic pieces and also introducing some new ones these sets will entice Adults and Children alike.
The problem with your logic there is that (correct me if I've completely missed your point) you seem to be assuming AFOLs make up a very large chunk of Lego's sales. They don't, and they never will. Lego is, first and foremost, a toy. (something that a lot of AFOLs seem to forget, which ticks me off to no end, but I could rant about that all day and it's completely irrelevant, SOOO...) Lego is always going to release things that are going to attract children. To use that example you gave, for every sale they'd make on nostalgia value by re-releasing old themes from the 80s and 90s, they'd lose ten sales from kids looking at them and going "man, this looks like crap" and wandering over to the Megabloks Halo schlock.
Now don't get me wrong here, if they did re-release a bunch of old themes, I'd buy them all in a heartbeat. But I recognize that Lego won't do that because kids aren't going to have nostalgia value from them, and the adults that would are a far too small demographic to justify doing it. Note that whenever Lego does something to cater to adults, it's always a relatively small-scale release that they only sell through the catalog: The Star Wars UCS stuff, the Medieval Market Village, the Legends sets, etc.
Now as far as Ben 10 goes, even in the context of catering to kids I think that was a somewhat boneheaded move on Lego's part, (though I dunno, maybe that show's more popular than I think; it wouldn't surprise me given the crap kids watch nowadays) but saying that Lego's going down the tubes because they release one crappy line (that's essentially Lego-in-name-only, they don't look like they're compatible with anything else) while they release a bunch of other great stuff just seems awfully pedantic to me.
Anyway, this topic seems to have completely jumped the tracks, so I suppose it's time to split it.
Oh, and Thrawn, I have blurred up the background a bit, which I hope will help. Try refreshing and see if you can read more easily on the sand now. I'm going to use it on the background of my site too, so I want it to be readable.
Much better. I'd still suggest adding a flat tan skin when you get around to adding more skins, though.