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Member Since 15 Feb 2010
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#488067 Nightstalker's Guide to Army Building

Posted by Lord_Capulet on 17 November 2018 - 03:25 PM

Ah, looks like they're coming along nicely!


I appreciate how you start assembling the minifigs with their weapons and accessories before applying the decals.  I've been doing the same thing, since it makes sense for making sure you'll have the right parts in the desired numbers, and finalizing how I want them to look before sticking decals onto them.


Thanks for the update and valuable advice, you're doing excellent work here.

#488019 BrickForge Closing

Posted by Lord_Capulet on 02 November 2018 - 07:03 AM

Oh man, yes, the NECK ARMOR.  They have all these awesome pauldrons, but I have to cover up Scorp's decals or existing chest/back designs with their battle armor to use them?  I even asked them by contact form if the neck armor was coming back into stock, as I'd been looking for months, and they informed me that they had no plans to restock it.  As in, "ever," judging by the tone of the email.  Which, in hindsight, I should have taken as a hint that things weren't going well.

#488000 Scorp's Art & Writing

Posted by Lord_Capulet on 25 October 2018 - 09:22 AM

You've seriously outdone yourself with these, especially Nightstalker's commission!  The fog effects in the background, the glow of his shortsword, the scrollwork on the armor, it's all so beautiful!


Not to mention the details on the Valkyrie and Magnhild, the tiny splashes of color are an excellent touch.  I didn't think Guntram's massive helmet would fit Magnhild, but she pulls off the look very well!  I suppose it'd be a different story if she grabbed his cloak or pants or something, but I always associated that monster of a man's head with the rest of him, lol.



#487998 What Are You Currently Playing?

Posted by Lord_Capulet on 25 October 2018 - 08:26 AM

I've only played the first hour or so of Thronebreaker: The Witcher Tales, but I've thoroughly enjoyed it so far!  It's my first deck-building dungeon crawler, and as much as I enjoyed Gwent, I was initially skeptical as to how they could integrate that formula into a full-length campaign while still keeping things interesting.


As it turns out, the use of specialized decks and challenges, like in shorter themed events in Gwent or, say, Hearthstone, really lends itself well to minigame events, or "Puzzles," as Thronebreaker calls them.  Instead of relying on my pre-prepared deck, I had to come up with creative strategies to use different combinations of my cards to protect the Queen from an incoming rockslide, or quell an angry mob in a single AOE attack.  Of course, your deck is still an integral part of the game, as it's your army, the troops you upgrade and bring along with you into larger battles.  Managing those cards, along with the resources to upgrade them or buy new cards, looks like it will be a critical aspect of moving forward in the story.  Every choice you make may not have a huge impact on the story, but it will certainly impact your army and resources.  The first example is a log in the road, blocking your path.  You can spend gold to pay nearby woodcutters to clear it, gaining more wood in the process; or you can put your troops to work, saving gold but losing recruits, presumably as your troops grow fatigued from the extra work.


Gwent veterans/purists may object to the drastic reduction in the number of rows and the overhaul to the cards and leaders, but overall I'm having fun relearning a system I wasn't too entrenched in to begin with.  Speaking of which, Gwent is finally out of open beta, and the cosmetic changes in Thronebreaker are emulated, but not reflected in the new version.  You can even switch between the games from each others' menu, like going from single to multiplayer mode.  Oh, and achievements in Thronebreaker translate into rewards in Gwent, plus they give you goodies like avatars, titles, and premium card kegs as a bit of lagniappe, which I appreciated.


Graphically, the game, the menus, the cards, and even the maps are spectacular.  The art style isn't too cartoony for the Witcher universe, and the fully-voiced 2D characters have a surprising amount of movement and expression to them.  From a lore standpoint, Thronebreaker appears to be set around the time of book 3, Baptism of Fire, and since the first game is set 5 years after the last book, there shouldn't be any spoilers for neophytes to the Witcher saga, like me.  There'll probably be loads of easter eggs I'll miss, but I'll just have to accept it. 


Constructive criticism?  Moving Queen Meve across the map is a bit slow, but apparently I can upgrade that in my camp menu, so it's intentional.  There also seems to be some inconsistency between when I have to hold my mouse on a button or just click it, like the pass/end turn button, but that might just be me, not the game.  Both Thronebreaker and the new Gwent rely on a lot more mouse holding, presumably to help prevent accidental clicks on critical things like rewards, which is irritating but also appreciated.  I'll just have to get used to it, I suppose.  Haven't encountered any infuriating glitches or glaring errors as of yet, though I wish the teams animating the cards, game, and cutscenes would just PICK A SIDE for where Queen Meve hangs her scabbard.  I was streaming my first impressions (and my first, halting attempt at streaming) for a buddy, and that little nitpick drove us both nuts.


All in all, I have a very favorable first impression of Thronebreaker from the little bit of time I spent playing, and the rest of the time I spent derping looking around.  Queen Meve is a fascinating character, already surrounded by intriguing and amusing supporting NPCs, even without a fully-assembled party.  The game is fun and keeps me on my toes, and the story just keeps drawing me in.  I will certainly keep you informed if that changes, or if I find new reasons to sing the game's praises.

#487985 Scorp's Art & Writing

Posted by Lord_Capulet on 17 October 2018 - 12:27 PM

Splendid work!  The Inquisitor (is anyone surprised?) and the Hoplite are my favorites by far, but the gnome took me by surprise in how much I liked it.  You should see if Mav is willing to color that one like she did a few of your drawings.  He's so cute and tiny!

#487965 Favorite Video Game music themes

Posted by Lord_Capulet on 08 October 2018 - 08:16 AM

Got in a particularly nostalgic mood, and found these beauties from my childhood:


#487912 WG Weekly Comic (and other updates)

Posted by Lord_Capulet on 16 September 2018 - 08:37 PM

Ohoh, Whisper DOES like Daemonique! Or she just hates Hanan more.  Either way, I'll take it!


I'm curious as to what Hanan needs to placate the gods for, besides co-hosting this kind of operation in their very temple.  Ah well, I'm sure we'll find out eventually.


Anywho, another excellent page, especially the pained facial expressions!  Lots of good detail here.

#487908 Official Scorp's Minifigs Topic

Posted by Lord_Capulet on 15 September 2018 - 03:48 PM

Both were outstanding designs!  Frederik was a pleasant surprise, but I recognized him right away from the WG playing cards.   An excellent look for what I'm calling the Nordling battlemage.


The knight of Rimegard was also a recent favorite, the coat of arms goes really well with the custom Brickforge greathelm and your homemade cape.

#487881 WG Weekly Comic (and other updates)

Posted by Lord_Capulet on 27 August 2018 - 08:02 AM


#487851 Elemental Contest #3: EARTH

Posted by Lord_Capulet on 15 August 2018 - 08:09 AM

I thought the poll judging was an intriguing idea, and definitely want to give it a try.


Should you go for that option, I'll do my best to share it on my various social media accounts.  Of course, I reserve the right (or privilege?) to ask for votes while doing so.  XD

#487847 Earth Contest Entry - Wulfgard: Rocks Fall, Raiders Die

Posted by Lord_Capulet on 14 August 2018 - 09:08 PM

Earth Contest Entry 


Wulfgard: Rocks Fall, Raiders Die


The chieftain sneered at the Achaeans huddling at the far end of the valley.  They clearly hoped to use the terrain to funnel his superior numbers, but it would not save them.  His golden banner was the terror of the Deshreti sands, and now even the Imperial Legions could not stand before him.  He would honor their bravery for a time, then sweep into their homes and lands like a merciless sandstorm.  The thunder of his charging troops grew even louder, and he savored his imminent victory.  Now, what was his fool of a vizier screaming and pointing at?




Forces clash, and traps prepare to crash.




"A present from the Emperor, ya filthy bandits!"




I remember getting feedback that my entry for the Fire contest didn't have enough happening in it, so I thought for this one, "since the theme is also part of the setting, why not make both work for me?"


Thank you for your consideration, I hope you enjoyed this last-minute entry!

#487700 ZONE - Brookpasture ((A Dying Breed))

Posted by Lord_Capulet on 25 June 2018 - 01:15 PM

"Well, this trip is definitely giving my ego a beating."


This drew an undignified snort from Kate as she accepted the offered crutch.  “Oh, so you’re as fragile inside as ya look outside? You should see what I come up with for people I don’t like, Crestwell.”  She deliberately slowed her enunciation of his proper name, to make it clear she was at least trying to accommodate him.  Somewhat.


Cyrus managed to support Crestwell’s weight adequately, but helping him clamber over the fence was another matter.  Keva helped support one of his feet until he was halfway over and out of her reach. Kate did the same once Crestwell had shifted his weight around to try climbing down the beams instead of simply dropping.  Cyrus made it over on his own without incident while Keva gingerly picked up Bullseye for his own crossing.


Suddenly, Crestwell’s grip slipped, and his missing hand could do nothing to stop his plummet to the ground.  Kate still had a hold of his foot and yanked it across her body, hoping she would be able to break the Venator’s fall.  She did, and both of them ended up on their backs, with Crestwell sprawled perpendicularly over her chest, spine twinged but not permanently damaged; and Kate underneath, hysterically laughing with what air had not been knocked out of her lungs.


“Well, that’s just dandy for both our egos isn’t it, Crestwell?,” Meliora guffawed from her resting place.  She was still giggling as she helped the mangled Venator back to his feet and handed him his crutch.


Then, footsteps in the distance.  Rhythmic, measured, almost like a soldier’s march, or maybe twenty of them, somehow in perfect cadence.  Everyone made the same conclusion in short order: The giant was on patrol, and too close to clamber back over the fence to evade.


Moments later, he came into view, armor gleaming in the midday sun.  His dark iron plates radiated with more menace than sunlight, and the battleaxe he carried was easily twice as tall as anyone in the party.  The opening in his barbute revealed a full auburn beard, and a single, gigantic eye in his forehead...now focused on them. He scowled, then charged, roaring in anger and brandishing his axe above his head.


Kate had just caught Bullseye after Keva had shoved him over the fence.  “Holy turdballs!,” the Inquisitor exclaimed before unceremoniously dropping her dog and unslinging her crossbow.  Bullseye plopped into a heap and rolled to his left, then his right, struggling to remember how to get to his feet.  It took a few more moments of thrashing, but the bewildered little pointer figured it out. Eventually.


The cyclops was still out of bowshot when the Inquisitor had spanned and loaded her crossbow with well-drilled rapidity.  “Wait!,” Keva shouted. “We should get back over the fence and see if we can reason with him.”


Kate spat back, “He’ll be on us before we all climb up, and he doesn’t look interested in talking.”  She knelt to steady her aim and lined up her crossbow. “Just tell me where to loose to drop him fast.  The eye? His gob? His jambags? Someone speak up, or I’ll just start guessing and shooting!”


#487687 Dalton's Assorted Artwork and Random Stuff

Posted by Lord_Capulet on 22 June 2018 - 10:47 AM

Then in the future, you will mention the artist and work that inspired you, in a proper manner.  I do not require you to use full APA-formatted citations for a drawing, but flipping an image over and adding a few bits in front of it is NOT enough to make it your own.


I actually like the sound of their being descended from rogue deities in your lore.  Your word choice of "disease" will definitely lose you points with Maverick, but as long as you don't start lazily mixing in zombie or vampire lore, you should avoid her wrath.  Hopefully.


Very well, and I will allow for the fact that you made it the character's first name instead of his surname. However, you need to be more careful with listing sources and crediting inspiration.  It's not that much effort to add a link or even a brief "shoutout," but failing to do so can get you sued or fined if you're not careful.  Not to mention if you plan to go to college, where plagiarism can ruin your grades or even get you expelled.  


Drawing inspiration from another artist is not a crime, but taking credit for their work is.  Even done without malice or intent to steal, denying an artist credit is to deny them their livelihood, which is a bad habit for anyone to get into.  Remember this.

#487538 ZONE - Brookpasture ((A Dying Breed))

Posted by Lord_Capulet on 10 June 2018 - 08:04 PM

"I'm quick on my feet, so I think I should take the lead." He smiled lopsidedly in a genial way.


This elicited a quick, amused snort from Kate.  Then Cyrus offered a possible solution, and her face returned to neutral.


"There are a lot of creatures with big feet. I'd advise the utmost caution until we can find a footprint and try to identify what we're dealing with.”


"Since we're so close to the Jagged Edge," the Venator said "my guess is that it's some kind of Chaos Race spawn, maybe an ogre or chaos beast. But if we're really unlucky, maybe it’s a rogue troll: I've heard old stories about how they love mutton, but it could be nothing but stories."


"Any of which is enough to be trouble. Or maybe something else entirely."


Kate shrugged apathetically.  “Never seen any of ‘em, not really my expertise.  Just tell me where to shoot it if it decides to sample human next.”


He turned to Kate.


"How's your dog at following a scent? We might be able to pick something up at the footprints."


Bullseye had returned to Kate’s side, and the Inquisitor patted his head.  “He’s decent. More used to finding wounded game or something that I’ve got a scent sample for, but I doubt something gigantic will be hard to miss, anyway.”


As it turned out, the footprints were nearly impossible to overlook.  After a bit of math, Crestwell could reasonably infer that whatever made these impressions was easily the size of a two-story building, perhaps bigger.  There were no toe marks, though, implying that the creature was wearing some sort of covering over its feet.


Keva frowned at this development.  “So not a full giant, that’s a relief.  But whatever it is sure won’t be easy to deal with, especially if it’s intelligent enough to make shoes, of all things.”


This brought a resolute scowl to Kate’s face, and she snapped her fingers to spur Bullseye on the trail.




The prints led further east, not that any member of the party could lose track of them.  Whatever was leaving them probably could not hide even if it wanted to. Bullseye kept sniffing in and around the footprints, pointing his snout in the obvious direction to the annoyance or amusement of mistress’ companions.


After more than an hour of walking and tracking, they came across another set of pastures.  These, however, were enclosed with fences of wooden posts and beams fashioned from branches.  Normally this would not be particularly remarkable, except for the fact that the posts were roughly the width of young adult trees.  Actually, closer inspection seemed to imply that was exactly what the posts were, before something gigantic had cut them into a more manageable length.


Fortunately, the crossbeams were not too high to clamber over.  Crestwell would need a bit of help, though, as would Bullseye. Kate leaped up and scrambled over the fence with only minor issues, plopping down on the other side before turning back and bowing comically at her teammates.  “Nice and stable, I’d climb it again for fun. Almost makes me think this giant of ours is keeping his own sheep over here.”


Reaching a hand through a gap between the beams, the Inquisitor beckoned.  “If someone’d help poor Cresty up, I can ease him down from here. Same for my dog, too.”


#487363 Brickfair Virginia 2018: A Day at the Arena

Posted by Lord_Capulet on 06 June 2018 - 12:02 PM

Alright, here's another submission, this one for a combatant!


Presenting the disgraced and exiled dwarven priest, Sigmar Oathbreaker.  Never actually imagined him in minifig form before, so this has been rather fun.


Head: This beauty.  His face contorted in rage, his beard still not recovered from being shaven long ago.


Body/decals: Like Dagfari, the grey-armored dwarf shown here.  The decals can be purchased from Scorp at this location.  I would request a darker brown for his legs, if possible, and black or brown hands, whichever matches better with the dwarf legs you get for him.  No need for a beard piece or those epaulets, though.  If you think he'll need pauldrons with the helmet below, I'll leave that to your discretion.







Crest:  A plain black shield, or a broken hammer, if you're feeling fancy.  Whatever he did not only got him exiled and shaved, but also forbidden from using his clan's name or regalia ever again.


Thank you again, and please let me know if you need anything clarified!