So, here are my current ideas:
- The Venator RP from that old poll. I wouldn't expect or require anyone to play any existing characters, and it wouldn't require any previous knowledge. All players would be Venatori, with possibly some case made for someone outside the faction, as long as they're still Imperials (such as knights). I'm actually getting increasingly fond of this one; I was pretty fond of it when I first came up with it, too.
- A RP focusing on Northrim and Nordling clans. Would include politics, adventure, and lore exploration. Berserkers and werewolves would be involved. All players would be Nordlings of potentially various clans, with perhaps some leeway for outsiders who have integrated themselves, but they would have to have extremely close allegiance to a particular clan in order to suit the RP.
Note that all of these RPs would be low fantasy/low magic and require no prior knowledge of Errant events (although, it being a persistent world, players' actions in it will remain constant). I often feel like Errant is too high in magic, more often than not, and it'd be fun to try steering away from that for a while and at least trying to do something closer to the heart of the setting.
Both sound good, but I'm leaning towards the Venatori as well, since I already have an appropriate char. for that.
And I second the sentiment: we have been rather flush with magic-users (admittedly, I was a couple of them...).