Firstly, people are dying too quickly. I got the impression that this would be the case when I first learned about the Spartan IVs, but actually seeing it makes it so much worse. Seriously the guys in the multiplayer were dropping far too easily, and that's really not something I want from a Halo game. What I've always liked about Halo games is that it's much harder to kill people than standard FPSes, it means that that extra bit of skill is required to be a good player not just to be the guy who shoots first (though obviously that always helps).
Secondly, killstreaks. KILLSTREAKS! I mean come one, when have killstreaks ever been beneficial to gameplay? Oh look that guy's much better than everyone else, lets give him something to make him more powerful because that won't make the game more unbalanced at all. What's next? They'll be saying that we can choose our own weapons at the start, and have bonus abilities to help us out in combat so we can have a better chance of beating people by having a better weapon instead of being the better player... oh, wait... they already did that didn't they? Nicely done, 343. (yes yes, I lied about not going on again about the loadout, oh well it's still a bad idea.)
- Black-Cat likes this