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Nemesis

Member Since 01 Jan 2010
Offline Last Active Jul 05 2013 01:32 AM

Posts I've Made

In Topic: The HALO Topic

15 June 2012 - 11:31 AM

I would take every nitpick review on YouTube with a grain of salt, personally. It's all speculation that half the time results in being untrue and causes mass confusion on the subject, such as killstreaks like you said.

Yeah, sorry 'bout that. The thing that threw me was that the rest of the video was very well informed and highly positive, so when they said about there being "one small thing they didn't like" my assumption was that they'd put as much effort into researching that as they had the other aspects. Still, my bad.

In Topic: The HALO Topic

14 June 2012 - 07:40 PM

.
The loadouts were already in Reach, in case you forgot. Thanks for that, Bungie. Although, I really don't understand the complaints about them, regardless. You can't spawn with any weapon you want. You talk a lot about having a 'better weapon', but... Halo doesn't work like that, bar the power weapon category. And if you'll recall, you can't spawn with power weapons in Halo 4. It's been a while since I've played Halo: Reach, but I recall the same applying there. That's what the ordnance drops are for. There are certainly weapons that I've seen players stick to (DMRs, Battle Rifles, etc) in Halo games, but trying to tell me that someone else can merely spawn with a better weapon than another person when the loadout system gives everyone the same options is baffling. It's not like Call of Duty where beginners get the worst guns or something. You can always opt for the Battle Rifle or the Assault Rifle or neither regardless of skill level or progression.


What I meant by that is that from what I had heard (be it true or not) the loadouts system in Halo 4 is much more customisable than it was in Reach. The thing I was saying about it being unbalanced is that each weapon has its own pros and cons. In Halo 3 everyone started with the same weapons, to kill other people you had to either go out and find new weapons or be a better player. Reach disregarded the latter half of that in some gametypes when the loadouts had different weapons attached. If two people are spawning with different weapons then straight away there is an unbalance because the two weapons will not be the same in the way they perform, this means that while skill is still important, whose weapon is more suited to the situation at hand is also now taken into account, whereas with 3 since people started with the same it was more heavily focused on skill. You don't need to spawn with power weapons to make the game unbalanced, you don't need to level up to unlock games to make the game unbalanced, simpl having two people spawn with two different weapons adds that slight (and yes I'll admit it's slight, but that's still a lot orse than when there was non at all) unbalance to the game. Even if 4 isn't worse, just being as bad as Reach for loadouts doesn't sound too appealing to me.

Also, I'll admit that I was misinformed about the killstreaks, that was an error on my part for assuming that the person talking about the ordenance drop thing being a killstreak was true. I should probably question the legitimacy of the source more carefully in fuure.

In Topic: The HALO Topic

13 June 2012 - 11:35 PM

Man, after E3 I was hoping that I'd see things to put my faith back into Halo. I actually let myself believe that 343 would show me at least something that I'd like the look of. And while I'm still making my mind up about the campaign, I most definately do not like the look of the multiplayer. I've already said my piece about the customisable loadouts and unbalanced gameplay and blah blah blah, so I'll leave that out this time, but there are two new things that I've seen that I'm very worried about.

Firstly, people are dying too quickly. I got the impression that this would be the case when I first learned about the Spartan IVs, but actually seeing it makes it so much worse. Seriously the guys in the multiplayer were dropping far too easily, and that's really not something I want from a Halo game. What I've always liked about Halo games is that it's much harder to kill people than standard FPSes, it means that that extra bit of skill is required to be a good player not just to be the guy who shoots first (though obviously that always helps).

Secondly, killstreaks. KILLSTREAKS! I mean come one, when have killstreaks ever been beneficial to gameplay? Oh look that guy's much better than everyone else, lets give him something to make him more powerful because that won't make the game more unbalanced at all. What's next? They'll be saying that we can choose our own weapons at the start, and have bonus abilities to help us out in combat so we can have a better chance of beating people by having a better weapon instead of being the better player... oh, wait... they already did that didn't they? Nicely done, 343. (yes yes, I lied about not going on again about the loadout, oh well it's still a bad idea.)

In Topic: moving Wicktures that you are watching

10 June 2012 - 11:54 AM

Spoiler


Spoiler

In Topic: moving Wicktures that you are watching

05 June 2012 - 08:50 PM

I have just seen Prometheus, and while I agree for the most part with Darknoon I feel that I think slightly more highly of it. Maybe it's because I accepted it was never going to be another Alien, there was just no way that any modern film could be that good. Whatever the reason, I thought that it was about as close as it could get to being a true Alien film. It was definitely not as scary, but there were some fairly decently chilling moments. While I admit the plot did get a little complicated in places, I never found it so bad that it couldn't be followed. As for issues not being solved, I'm not really sure myself. There wasn't much else I wanted to be resolved. It left sufficient gaps for people to use their own thoughts to fill the gaps between Prometheus an Alien.

Overall, I'd say that it's one of the better films I've seen this year. Definitely great in comparison to the majority of films that are out now. True it's not Alien, but with 33 years between the two I didn't hold out any hope that it would be another Alien. Whatever your take on it, it's unarguably more worthy of being part of the Alien series than Resurrection or the AvPs.