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A Cold Wind Blows [Sign Up/OOC]


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#21 Maverick-Werewolf

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Posted 25 January 2011 - 09:59 PM

Thanks for the info Wolfy.

No problem. :) Always happy to help.

Sounds good. I'll send you a PM when I get her finshed (hopefully sometime today) and we can work out the details.

Alrighty. :D I'm still working on mine, too.

Equipment: Cuthbert ... does not rely on enchanted or mystical objects.

Well, that's not a very good idea. :unsure: The whole "thing" about the Venatori is that they use potions and magical trinkets so that they can be at least on similar ground with some of the big, powerful monsters that they're sworn to fight.

Here's what I have so far. I'll be editing things at my whim and adding the rest in later.

Name: "I am known as Geron."
Age: "I am forty-one ((41)) years old. Five of those years I have spent with the Venatori."
Gender: Male
Race: "I am of pure Imperial blood."

Physical Description: Although he stands a few inches or so below average Imperial height at five feet, seven inches tall, Geron's appearance is otherwise quite intimidating. He is broad-shouldered and bears lean but defined muscles, and his flesh speaks volumes of his career: scars mar much of his skin, and three deep and distinctive scars run diagonally across his face, one of which crosses downward over his right eye. He has very pale blonde hair that hangs just past his shoulders, thin eyebrows, and a rough stubble. His eyes are light green - although only one now remains - and his features are all very severe, what with his high and defined cheekbones, pointed nose, and sharp chin.
Outfit Description: Geron wears a leather eye patch over his right eye, a dark leather shirt over his deepsilver chainmail, and brown leather gauntlets, boots, and shoulder pauldrons. He wears a black shirt underneath his chainmail and dark brown pants. He has two belts, one around his waist and one crossing over his chest, on which he carries his various supplies.
Equipment: Flint and tinder, a whetstone, some jerky, some water, and a few potions (most of which enhance his battle prowess, such as his strength, senses, or speed; he uses them sparingly and only carries a few, however). He carries some pain-relieving herbs and a few salves.
Weapons: He carries a silver broadsword on his back along with a quiver of arrows, some of which have silver arrowheads, and a shortbow. On his side he carries a steel broadsword, and on his right thigh, a dagger is sheathed.

Skills: With his experience in the Venatori, Geron has become particularly proficient in many areas - but he has always excelled in swordfighting. He also has extensive knowledge of monsters and their nature that is often backed by experience. While other Venatori may be better alchemists and trackers than he, Geron remains one of the best swordsman among the Venatori.
Personality: Geron is not what one might call "friendly." He is quiet, observant, and brutally honest. His dry sense of humor allows him to laugh at only the darkest jokes, for he will either roll his eyes or entirely ignore someone that he believes is taking a situation too lightly. He leaves himself little to no time for relaxation and is always ready to continue a hunt unless some very realistic obstacle prevents it (such as wounds, fatigue, and the like). He is extremely interested in monsters, but he spares them not one shred of mercy in battle, as can be expected. He does not enjoy most conversations and tends to use words only when he deems them necessary (or when he wants to use them to shut somebody up), and he intensely dislikes those who talk too much or ask him too many questions (particularly concerning his past, which he is very sensitive about). In general, Geron can be quite hard to get along with.
Biography: Geron was born in Eloh to the lower class, and he was a mischievous child who enjoyed playing pranks - and sometimes even stealing - from others. Once, when he was caught stealing from a merchant, the tradesman chased Geron (who, at this point in time, was not known as "Geron") all the way out of the village and into the Forest of Shadows... which was undeniably very cruel of the merchant, as a visit to that cursed forest is far from just punishment for stealing a few coins.
Geron somehow managed to find his way back out of the Forest of Shadows, as - luckily for him - he had a good enough sense of direction to find his way out again before a troll or the darker shadows found him... but the experience left him mentally scarred.

Determining that he needed some personal method of income, he became a member of the local militia - and most of his work consisted of guarding the town's rich mines. He was easily one of the best swordsman in the militia - perhaps even the very best - for he entirely devoted himself to learning the ways of combat. He did not know how to read or write, nor did he so much as attempt to learn, and he rarely even spared leisure time for himself.

Needless to say, it was highly unexpected when orcs and goblins began to invade the mines when he was of thirty-six years, from - it was assumed - some den of theirs deeper within the caverns. Geron was one of the militia who lost his courage and fled from the mere sight of the monsters, leaving his fellow militiamen to be slaughtered, whether they were actually brave enough to stand and fight or be cut down as a fleeing straggler.
He never forgot his actions, nor did he ever forgive himself - even if he was hardly alone in his flight from the creatures. Reinforcements from Illikon were sent to assist in dealing with the monsters, and several times, Geron tried his hand at accompanying the soldiers and the few knights who came from the city. When the matter was swiftly and decisively dealt with by a knight from Illikon, Sir Thomas Drake, word spread quickly of his victory... even if he did directly disobey orders from the Duke of Eloh himself by caving in a portion of the mines to ensure that the monsters never returned.

But despite mixed reception from the knight's actions, his glory only made Geron feel worse about what he had done. Determined never to abandon his friends in fear of such beasts ever again, he trained himself to become a monster hunter. The idea was called preposterous by all who knew him, including his own parents, who ordered him to never use their name again if he did such a foolish thing. So, dropping his previous identity, he set out to become a Venator. When he finally found a chance, he threw himself into his work, for he hadn't truly known the pleasures of leisure time since he was a child. He was already an excellent swordsman, but he was self-taught, and the Venatori were still able to teach him much. Geron was particularly interested in monsters, and between training and hunts, he taught himself how to read and write the Imperial language.


I'm still a bit iffy on the bio, but I thought it'd be a nice touch to incorporate an actual event mentioned in my books instead of making him randomly encounter a monster or something. :P I might edit it, though; I don't know.

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#22 broons

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Posted 25 January 2011 - 10:16 PM

Well, that's not a very good idea. :unsure: The whole "thing" about the Venatori is that they use potions and magical trinkets so that they can be at least on similar ground with some of the big, powerful monsters that they're sworn to fight.


Oh.

*edits*

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#23 Horatius

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Posted 26 January 2011 - 02:36 AM

I started this character before I saw Vorgain's, but now I see that they are very similar. I don't know if I should continue with this guy or change him around a lot. Hmmm...maybe Tracker and Tracer could be partners, since they work in similar ways. Anyway, here is Tracer so far.

Name:“I am called Tracer by those who need a beast hunted.”
Age:“It is of no concern of yours how long I have lived. It should suffice to say I am experienced.”
Gender:“I am male, though it should not matter to you.”
Race:“My native race is Myrkalfarien, or Shadow Elf to humans.”
Physical Description:“I am athletic but not muscular. My dark hair is short cropped and my skin is weathered by my years of outdoor travel. I have a scar on my left thigh. My brown eyes are usually focused on a trail of my prey, and my hands are calloused from holding weapons or following prints."
Outfit Description:“I wear a dark cloak that is travel stained over my deepsilver chainmail. My shirt and trousers fit my form tighter than the common baggy style, so I can operate well in the woods. A hood and cowl conceal my face when I want to remain hidden, though my hands are bare at all times to feel the imprints in the ground of my prey. "
Equipment:“I carry a grey pack on my back to hold my numerous supplies. I have reserve rations for lands too hostile to bear food, a small saw and a spade for creating traps, flint and tinder for fire, a water skin, a skinning knife, several maps, and a net for if I must capture the beast alive. I also have several vials of chemicals for more…delicate operations. These include acids, poisons, and strong-scented liquids.”
Weapons:“I use my longbow for hunting, whether it be to eat or to slay. Four of my arrows have silver tips, and one has a rune I was told means ‘heart-seeker’ though I must get this verified by an expert. I also carry a long silver dagger in a sheath strapped to my left forearm beneath my cloak. This enables me to draw it quickly and unexpectedly with my right arm.”
Skills:“I am known for my extraordinary ability to track my prey. While I may not be summoned to fight ruthless monster head-on, I will be called upon to hunt down an elusive one. What makes me unique is my ability to capture monsters alive if need be. I am a practiced archer, which can help me set my traps. I have far greater knowledge of chemicals than most, and I use these to complete my traps and lures. As an alfar, I do posses a degree of magic. I rarely use magic, however, since it is a dangerous thing in these lands, and my abilities are not great enough to make it worth the risk of being discovered. My skills with the dagger are generally enough to hold my own in a fight, or at least buy me time to create distance. Then, I can either use my bow, or vanish into the night. An advantage to being a great tracker is that I know which signs to avoid leaving behind for others to follow.”
Personality:“I would never be described as a warm person, though I am not a particularly cold one either. I prefer to keep to myself, and most of my talking is to my partner. I have a great deal of acceptance for people of all races, be they elves, dwarves, or men. The line is drawn at beastfolk or lycanthropes. I will not hunt them down if they do not threaten anyone, but the very sight of them stirs my hatred.”
Partner: To be determined
Biography:"I was born to a family of hunters in a village on the edge of Mimiriholt forest under the name Arithelus. I first began my training in archery and tracking from my daily life, never knowing how it would help me later on. Many of the other elves in my village looked down upon me for my tolerance of humans, who occasionally passed us by unseen as they hunted for their own food. If I was near enough to one, I would greet him and we would exchange stories. The outside world fascinated me, and I hoped to have the chance to explore it.

One day, I happened upon a young human hunter when we were both following the same deer. He was a particularly talkative one, and we soon became friends. This man, named Bradgar, said that his village coveted Elven goods, especially their bows, and would be willing to trade valuable metals for them. As we met more and more often my trust for him grew, and when he asked to visit my village to see our crafts in person, I did not deny him. I led Bradgar home, but before he could observe our goods, a militia escorted him out at spear-point. The village leader was furious at me and had me locked in prison immediately. I was shunned by my neighbors and family for breaking our protective secrecy, and my harsh punishment would be decided the next day.

That night, as I lay in my cell contemplating my own foolishness, screams broke the silence. From what I could see through my barred window, animal-like creatures were raiding and burning the village. They looked like a mix between a man and a boar. Our militia was slaughtered by what I eventually realized were beasts known as wereboars. I lay helpless to defend my people, and I began to shout at the monsters in my desperation. One came over to attack me, but could not break through the bars. As it snarled, I recognized the green eyes and the tattered cloak with a dark blue sash. This wereboar was Bradgar.
The knowledge that I had led these monsters to my village and brought about my kinsmen’s deaths crushed me. When morning came the lycanthropes were gone. I was able to break through the weakened door on my cell and make my way to the village center. The few survivors who ran or hid were grouped there. It was then that I chose to do whatever it took to avenge my village and prevent this from happening to others. I left behind my family name, vowing never to utter it again. My hunt for the pack of wereboars led me into the world of men where I was swept away by the cultures and dangers. Over time I found the Venatori and was accepted into their ranks. I now devote my life to hunting monsters, and I hope to one day find Bradgar and his pack so that I may serve justice by putting an arrow through his heart.

Then out spake brave Horatius,

The Captain of the Gate:

"To every man upon this earth Death cometh soon or late.

And how can man die better

Than facing fearful odds,

For the ashes of his fathers,

And the temples of his gods."

 


#24 Hawk

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Posted 26 January 2011 - 02:40 AM

Time for another one of my...fabulous characters.

Name: "Most people just call me Raph, short for Raphael obviously. I am the Venatori alchemist god you've likely heard so much about. Your praise is more than warranted, I assure you. My full name is Raphael Ramirez, but most people just call me 'Finch' on account of my hair. You can just call me sir."
Age: "I am around 100 years old, but that's in elf years so I'm actually quite young. Young and attractive I might add, but doubtless you've noticed. You probably didn't expect the famed chemist of the Venatori to be so young, but its true I assure you."
Gender: "Casanova, a subgroup of the male species."
Race: "As you can no doubt tell from my pointy ears, I am an elf. To be more precise, I am a shadow elf. Its important not to confuse me with my more malevolent brethren below ground, the dark elves. Many people get the names shadow and dark confused, which has led to more than one spot of trouble for myself."

Physical Description: "Gaze upon this living painting of the beauty elves can achieve. I am six feet tall with hair long enough to cover my neck. I am svelte from the chest down, but well muscled enough to actually wield a sword. In other words, I am utter perfection. I am also lightly toasted, well sunned. You may think that I don't look very tanned, but compared to most of the pale members of my species I'm practically burnt. I'm still pale, just not as pale. My mother was also good enough to gift me with the lovely purple hair you see before you. That is also part of why they call me 'Finch.'"
Outfit Description:
Image

"Many of the utter barbarians of the Venatori mock me for my wares. It is probably out of a mixture of spite and jealousy that they themselves cannot pull off such a graceful garb. Only the finest silks went into crafting my tunic. My leather gloves and belts are made from the skin of a beast I myself once cut. Nah, just kidding. They're actually just plain leather, but you'd have believed me if I claimed otherwise."

Armor

"Naturally, I am not a complete fool. I am smart enough to wear armor just like everyone else. The golden armor is finely crafted by my people to allow a fair bit of protection while still allowing me to actually move as fast as I wish. I'm not certain what the metal's name is, but I'm sure its worth a considerable amount of money. Which I can of course afford. We Venatori aren't paid with free meals."
Equipment: "My equipment. I don't think we can exactly talk about that in public...oh wait, you weren't talking about my...yeah. I come equipped with various items and trinkets that make my job a bit easier. I'll have you know that I'm all this and brains too. What I mean is that I dabble in a bit of alchemy. I have a peculiar amount of skill with little bits of chemicals I find, and I can craft many useful tools from them. Blinding agents, smoke powder, poisons, and chemical cures are all up my alley. These sorts of items are all that you'll find in my satchel."
Weapons: "I am not a front-line fighter. I am not precisely fail, but I understand the finer points of not being impaled on a spear. Besides, we have far more rugged individuals amongst us more suited to such messy businesses. No, my personal armory is more suited to staying as far away from the enemy and pelting them with all manner of pointy and most likely poisoned objects. The first of these is my crossbow. I do believe we elves are rather famous for our archery skills, and I am no exception. Other then that, I am more than capable of hitting my enemy with a few more heavy objects. Tomahawks are a favorite of mine because of their versatility. Having one of these sticking out of your back is never enjoyable. I'll admit that its a more dwarvish weapon, but daggers were never really my thing. These tomahawks on my back can also be used to fight up close. They're also small enough to duel-wield. When this combines with my speed, I'm a whirlwind of pure agony."

Skills: "As a potions master I can concoct a variety of chemicals for use in battle. There is very little beyond what my skill in alchemy can accomplish. After all, I've had years of experience. Many years. I'm sure you can see how useful such skills are in the field. In addition to this, I'm a quick swordsmen who excels in terms of speed. I may wear very little armor, but chances are I'll dodge your attacks anyway. In case you haven't noticed, I'm also somewhat of a diplomat for the Venatori. Indeed, it turns out that there aren't many monster hunters like me who can actually talk like a nobleman. That's where I come in. There are few chances for me to show off my speaking prowess, but I'm there if they need me. In addition to this, that crossbow slung on my back is not for show. I'm a deadeye, and I'm very adapt at climbing trees. That's why they call me 'Finch' after all. Well, that and the lavender hair. "
Personality: While Raphael displays an arrogant, haughty, and often smart*** style exterior, there is more to Raph than just that. Raph is a deeply wounded individual who is unable to understand the lifestyle of many of the people around him. He is able to question the establishment around him with his own curiosity, part of the reason that he became a scientist. While he may claim that he is a casanova, this is all a farce. Raph grew up without a mother, and despite all he claims to know about women, he doesn't really understand them at all. In fact, they frighten him a bit, and the thought of losing someone always brings back painful memories of his own mother. He has a fanatical hatred for the forces of demons, and the very thought of them will send him into a rage that cannot be denied."
Partner: To be determined... (I have a partner in mind, gotta wait for them to sign up)
Biography: The Ramirez family never existed. In fact, it is a name completely made up by Raphael because he wants to sever the connections he once had to his family. His father, Perseus, was well known as a master alchemist among his own village. Along with his partner Josiah, the pair were able to concoct wondrous potions beyond the capabilities of the elves at the time. Most of the ideas however came from Josiah, but the elf insisted that Perseus take all the credit for their miraculous discoveries. They cured incurable diseases, improved the soil for their farming, and made life better for their people. It always seemed that Josiah could bring up a solution to any of the problems plaguing the elves, and Pereus began to respect and obey any of the ideas Josiah had. Provided he kept listening to this genius, Perseus knew that he would become a man remembered throughout history for 'his' discoveries.

Josiah's ideas were always right, until a plague struck the shadow elf population. It overtook Josiah and killed him swiftly. In his final words he told Perseus how he'd been researching a cure for the disease, and he found out that the plague was mystical in origin, and there was only one way to cure it. He needed to take the blood of an individual in true love to be used as a sacrifice for a certain concoction of minerals to cure the illness. Pereus, driven mad by his rise to success and the loss of his partner, didn't think twice. He had to save his people, and the sacrifice of one person was enough to save the many in his own crazed mind. Fear for his own fate against the disease made him seek the closest target, his wife. He bludgeoned Raphael's mother before his eyes, and Raphael could only run to save himself. The cure did not work naturally, and after years of research Raphael learned that Josiah was actually a demon serving the god of greed, Baal. Josiah wanted to test whether or not a person would kill one they loved for their own desires, and he spent years breaking down his partner Perseus like a twisted experiment. His own supposed death was icing on the cake, and the deed was done. Perseus himself died from the plague before other elves finally found a cure.

Raphael grew up in orphanages, and although he may deny it, he is the spitting image of his father. In fact, although Pereus was never as skilled as he claimed to be because of Josiah, Raphael inherited much of his father's own skill in alchemy. His ability to craft poisons strong enough to eat away at any beast made the Venatori come to him. His skills would be valuable, and Raphael was thoroughly addicted to the idea that he could find the demons who killed his mother if he kept searching with a group like the Venatori."

Edited by Hawk, 26 January 2011 - 09:13 AM.

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#25 Mercutio

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Posted 26 January 2011 - 03:09 AM

Should you decide to allow more than six people, I will definetly sign up for this. Female northerner "you guys are all fools" character?


Sign up! I'll be considering every character that comes up, and if there's enough interest I'll probably expand it to 8 players.

Everyone else .. wow, great work! These are all really impressive. Good work.

The return of Gawain especially has me interested, Oso :D

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#26 Wiffleball

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Posted 26 January 2011 - 03:25 AM

This is part of the character I have worked out. Spots are filling up fast...

Name: "Viridyaenna Auditore Spireste. Called me Viscer though. Yes, that comes from eviscerator"
Age: "One year shy of a score." (19)
Gender: "Can't tell? I'm a woman fair enough."
Race: "Human. What, do you think I'd be standing here is was one of those monsters we hunt?"
Physical Description: This.Vi has elegantly slanted eyebrows which provide a frame for her stark blue eyes and long lashes. She has high but not too prominant cheekbones that supported somewhat deepset eyes. Her slender jawbones come together to form her small chin.
Outfit Description:This. Viscer usually forgoes her Deepsilver chainmail, instead she wears her own leather corset on top of a loose white shirt with dark red embriodrery. She wears a dyed, doeskin bolero in top of both these articles. Her legs are covered by laced leather pants which mold almost seamlessly into her healled leather boots.
Equipment: She carries as many scrolls relevant to her partners and hers assignment, as well as several blank ones to record new information. Since she carries scrolls, it is only natural that she carries an ink bottle and quill aswell.
Weapons: As her main weapons, she has adaopted two Falcatas, again displaying her anarchonistic lifestyle. As a back up weapon, she carries a pure silver misericorde.Skills: Her unorthodox viewpoint when it comes to pursueing an assignment has led her to be very affective in getting information out of someone. Whether it be cajoling or coaxing a tight-lipped noble to tortureing a captive Werewolf. She is fairly well at travelling discreetly, few would suspect her being one of the Venatori.
Personality: She is one of the youngest members of the Venatori, and this is displayed in her eagerness to impress her elders, even if it involved bending a few rules to do so. She is overall very loyal to the Venatori, even if it times she is a bit stubborn or combative with her superiors. One could probably account her rather anarchistic nature to her desire to earn her superiors good will and respect... No matter the cost.
Partner:
Biography: TBA


I'll try to finish this soon, maybe after church tonight. I'm aware taht I still need written descriptions in both the appearance fields too. Man! Busybusybusy! A Wulfgard FF and NR FF on my plate too! They'll be finished soon (hopefully before the RP starts) Please remember that this is still a MAJOR WIP, and things like the name are likely to change at the drop of a hat.

#27 Mercutio

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Posted 26 January 2011 - 04:45 AM

Just had a thought .. I may assign partners myself. It's far too confusing to try and sort it out between everyone, so I'll just do it once I've sorted the players in the party. You can remove that from your sign ups, sorry for the inconvenience.

Also, I'll PM or post here with the partners before the RP, so if you'd rather swap with someone that will still be an option.

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#28 Sir_Muffonious

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Posted 26 January 2011 - 05:37 AM

Hawk and I were going to colaborate and make characters that would go well together in a team. Can we still do that, Merc?

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#29 Wiffleball

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Posted 26 January 2011 - 07:39 AM

Pretty much everything but my partner and Bio are filled in. The partner will be empty until you assign me one, Merc. Bio will probably stay emtpy until I get a partner aswell.

#30 Sareth

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Posted 26 January 2011 - 07:53 AM

Name: Hol'lee "Panthera"
Age: 67
Gender: "Female. No! Wait, let me check...*looks down*..... Yep! Female."
Race: Wood Elf

Physical Description: The female on the left of this image (Ignore weapons/outfit), with: auburn hair, hazel eyes, tanned skin, 5 ft. tall.
Outfit Description: Wears the traditional deepsilver chainmail under a dark green tabard marked with the Venatori symbol. Also wears a dark green shirt, pants, and hooded cloak, as well as leather boots and hardened leather vambraces and greaves.
Equipment: Her sword is engraved with a rune allowing it to be wreathed in Holy Fire at will. Also carries a small pack of rations and water.
Weapons: A silver shortsword, and a spear (both sized for her small frame). Also, she carries 4 heavy silver throwing spikes, which are sheathed on the undersides of her forearms.

Skills: She is an expert fighter with her spear and sword, and has very good aim with her throwing spikes. She is an expert on plant life, capable of identifying with little more than a glance the vast majority of poisonous, medically helpful, and edible plants that grow in the Empire. Also, despite what her personality might suggest, she is an expert at stealth, either at hiding or at moving unseen and unheard.
Personality: Despite all that she's seen, she tends to be incredibly chipper and rarely seems to take things seriously, even if it gets on the nerves of those around her, though she is capable of being calm and quiet if the situation demands it.
Partner: TBA
Biography: Since a young age, she always sought adventure, so she left the forests of her people at 21 and spent the next 27 years traveling and exploring. When she was 48, she came across an imperial town that was being attacked by a vampire, and that a pair of Venatori had come to defend. Impressed by their skill and bravery, as well as seeking new adventure, she promptly decided to join and has never regretted her decision.

Edited by Sareth, 11 February 2011 - 10:51 PM.

"This means I will not have to regret sending back their envoy short a few limbs."

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#31 broons

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Posted 26 January 2011 - 08:48 AM

Finished mine.

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#32 Hawk

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Posted 26 January 2011 - 09:06 AM

I did my best to improve the problems of my sign up. :D

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#33 slater474

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Posted 26 January 2011 - 10:38 AM

Name: Derial; short, simple name and really does flow off the tongue.
Age: Twenty-eight
Gender: Male
Race: Human. More precisely, Imperial.

Physical Description: A tall man with a wiry, flexible frame of tight muscle. His bleached blond hair is held back in a ponytail and his eyes are a cloudy blue. His tanned skin is criss-crossed with scar and a variety of self-applied tattoos, including a Venatori arrow head over his heart.
Outfit Description: As seen here. Derial often neglects to wear his standard-issue deepsilver chain-shirt as it jiggles and makes climbing a hassle, opting to wear a studded, hard-leather vest over his clothes, accompanied with matching grieves and vambraces.
Equipment: Carries a variety of grapnels, hooks and pitons for climbing, in addition to basic trail rations and water. Also wears a silver band on his ring-finger.
Weapons: Fights using two silver shortswords in tandem, as well as a large supply of throwing knives.

Skills: A capable swordsman and an expert toss with his knives, Derial is quite the skilled hunter. He's also fast, agile and a good climber, able to scamper up a wall before a sentry has a chance to look back. These subtle skills, however, tend to go against his straight forward and reckless fighting style, preferring rather to beat a monster to submission than sneak up and slit its throat.
Personality: Derial is a reckless and impulsive person, dedicated to the "live fast, die young and leave a pretty corpse" philosophy. His steadfast dedication to the Venatori cause is his belief that this life is the quickest way to accomplish that goals, though when ask he steadfastly claims to be in it for the good of the Empire. Some commend him for his near suicidal determination, though most think him a impetuous, irresponsible ass, which may or may not be true. However, this cheerful face is a guise that keeps him from succumbing to grief, hiding his interior feeling of depression towards the loss of his love and his seething hatred of himself and the circumstances of her demise.
Partner: To be determined
Biography: Derial's life growing up is was boring and inconsequential affair, the kind befitting a boy of peasant roots. It wasn't until he was twenty, the night before his wedding to a local girl, that his life took a twist. He had been meeting with one of his friends for some last minute plans for the wedding when a shriek pierced the night, followed by a guttural roar. When Derial got to the source of the cry he found his wife-to-be, dead, with a decaying ghoul feasting on her remains, its necromantic master looking on with glee on his pale features. Enraged, Derial grabbed the nearest thing, a spade, and proceeded to beat the monster to a pulp, the necromancer fleeing into the night. Derial's formerly good humor disappeared as he buried his love, taking only the silver ring he had given her. He moped around the village for a time, before disappearing, seeking death's embrace in the wilds outside his village. While searching for his demise, he stumbled upon a camp of travelers, who fed him and gave him a place to rest. As he lay resting in the tent they lent in, he recognized one of the voices outside. It was that of the necromancer who had slain his fiancée. Overwhelmed with rage, he burst from the tent and attacked the men, seeking to slay them all. However, the necromancer escaped with the aid of a summoned minion, fleeing as his companions fell to Derial's rage. Seeing his enemy escape, Derial swore to hunt him down or join his love in the process. He tracked his quarry for a year, building his quirky persona to keep him from rolling over and dying. He eventually confronted the necromancer, menacing a town with his creatures. Slaying his foe, Derial was approached by a pair of Venatori, who'd been asked to deal with the undead, that were impressed by his skill and drive, offering him a place in their organization. His enemy dead and having nothing else to live for, he agreed and left with the pair to become a professional monster hunter.

Edited by slater474, 30 January 2011 - 08:31 AM.

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#34 Maverick-Werewolf

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Posted 28 January 2011 - 03:52 AM

Finished my character (filled in Equipment and Personality).

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#35 broons

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Posted 28 January 2011 - 10:59 AM

So, Osolis and I have decided to partner up. Just so everyone knows. ;)

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#36 Mercutio

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Posted 29 January 2011 - 03:26 AM

I'm still after more sign ups! I'm planning to start on Wednesday, so more characters would be great.

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#37 El Taco

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Posted 29 January 2011 - 03:58 AM

I've been considering making up a character, but I'd rather leave room for the folks who have already expressed interest in joining.

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#38 Maverick-Werewolf

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Posted 29 January 2011 - 04:21 AM

I've been considering making up a character, but I'd rather leave room for the folks who have already expressed interest in joining.

I say you go ahead and make one. And if someone else does come back and sign up, then that's fine too, 'cause then the numbers will still be even. :P

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#39 Mercutio

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Posted 29 January 2011 - 05:24 AM

I've been considering making up a character, but I'd rather leave room for the folks who have already expressed interest in joining.


I'm not holding spots for anyone. I'd rather have a good character from someone who didn't express interest originally than a bad character from someone who did.

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#40 El Taco

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Posted 29 January 2011 - 09:28 PM

Hm. Sign-up is approaching in that case. We need a dwarf amongst us. :P

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