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NR/Wulfgard Design Contest Entries Topic


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#41 Hippysheep

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Posted 03 August 2010 - 10:23 AM

Finally my scanner is working and I can enter! -(If I'm not too late)

This is my entry for the Wulfgard Keep. It features a mounted ballista and is built into a mountain for maximum security.

View the entry on Flickr
(Hopefully it's not do faded- if it is I can re-upload it)

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#42 Rickard the Bearded

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Posted 05 August 2010 - 08:59 PM

I'm not entirely sure why a Design contest requires a bio of the character that you will be writing of all things, but whatever.

Hashan Al-Amut

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He's a Southerner, so I made his cloak-thing a bit more Scarf-like, as he's not too used to the colder Northern weather. He's a bit sketchy, I know. If I have time, I'll try to clean it up a bit and work on the linework/colors. Not immediately, though. I've got a lot of work right now.

Spoiler

Edited by Richard, 05 August 2010 - 08:59 PM.

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#43 Dr. Dood von Doodstormer

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Posted 05 August 2010 - 11:56 PM

I have a feeling Scorp might bring that guy into the comic, so he can kill him and have a cool scorpion pauldron to match his sword :P

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#44 Hippysheep

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Posted 06 August 2010 - 12:04 PM

Scorp, are you going to update the entries list?

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#45 jacobb

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Posted 07 August 2010 - 05:07 AM

LINK

Bio: Traven and his grew up in the southernor cities. They moved around from place to place
so guards wouldn't catch them. One day to guards were chasing when a assassin saved them.
Ever since they have worked as assassins. Now about Traven. He's the guy most people want
to be. Heroic, strong, smart, and reliable. But most people don't know all the bad things
he's done. He once assassinated one of the high priest. A rumor say that the Messangers
of Death sent him to kill a god and he came with the gods head. This probaly only a rumor
thouh. Traven is still young, and his story, has just beguan.

Real Name:Traven
Race:Human
Gender:Male
birthplace:Southern empire
Age:around 20
Hair color:Black
Eye color:Green
prefered weapons:Olangi Knife,
Neddles, knives, and chains
Mount:none
pet:Pit(Weasel)

Edited by jacobb, 11 August 2010 - 11:25 PM.


#46 Rickard the Bearded

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Posted 07 August 2010 - 09:23 AM

LINK

Real name:Traven Bio: Traven and his grew up in the southernor cities. They moved around from place to place
Race:human so guards wouldn't catch them. One day to guards were chasing when a assassin saved them.
gender:male Ever since they have worked as assassins. Now about Traven. He's the guy most people want
Birthplace:unknown to be. Heroic, strong, smart, and reliable. But most people don't know all the bad things
Age:Around 20 he's done. He once assassinated one of the high priest. A rumor say that the Messangers
Hair color:Black of Death sent him to kill a god and he came with the gods head. This probaly only a rumor
Eye color:green-blue thouh. Traven is still young, and his story, has just beguan.
element:wind
spirit animal:Weasel
Prefered weapons:Ogln
knive,knives,throwing
neddles,and chains
Mount:none
Pet:Pit(weasel)


...Whut?

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#47 El Taco

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Posted 08 August 2010 - 11:14 PM

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If you want money in your coffee, if you want secrets in your tea...


#48 Xarky

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Posted 13 August 2010 - 12:36 AM

Hopefully my etry has been changed. NOTE TO SCORP: I am changing my enry from the casino ship to my frieghter I have posted earlier in this topic. Please change if possible
"Only the Sith deal in absolutes" is an oxymoron.

#49 Scorchy

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Posted 13 August 2010 - 01:49 AM

SSLF Wulfgard Weapon entry;

Akretgal

So, this is my entry for the contest. Sorry it's a bit close to the wire, I've been camping in Scotland/Ireland for the past two weeks with only one day I could use the laptop, which I used to write the bio beneath. I know realise I got far to carried away and wrote quite a bit more than I probably needed too :lol: I also didn't get chance to draw a neat, final version of the sword. But I do have one picture, and the sword didn't change in design from that, I'd just hoped to draw it a bit better later on. Oh well. I hope you enjoy it!

Pic;



Bio;

Spoiler

-Scorchy-

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#50 Sniper-Serpent

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Posted 13 August 2010 - 04:15 AM

NR frieghter:

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The Forge of Dawn is a Custom frieghter, built and designed for transporting Scrapmetal, with occasional Peices going into upgrades and Projects inside the Forge area. This area itself is an advanced mechanics shop, with enough room to work on an engine refit. In it's entire history, the FOD has had four engine overhauls, and three weapons refits, currently having extremely powerful engines and two heavy Blazers. The Captain, Kristine Fisher, is a smuggler since she left he Xarkonian homeworld, and her best friend, Christopher Bishop, is the Mechanic, in charge of upgrades and keeping the FOD airborn.
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#51 Harry Monster Princess

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Posted 13 August 2010 - 10:32 PM

Look out! Last second entry! Nova Refuge Freighter! Hopefully I can get my Wulfgard entry up later. Well, enjoy!

Spoiler


And zee bio:

Spoiler


And for the heck of it, I threw in a Mechanic minifig.

Spoiler

Edited by Harry Monster, 13 August 2010 - 10:36 PM.

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#52 Rogue-Brigade

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Posted 13 August 2010 - 11:22 PM

I have officially redefined the definition of last minute. :P

Anywho, here's my entry for the Wulfgard Keep section.
(Larger image for the detail-savvy characters watching. Linkage)

Pointless yet amusing edit: Aaaand for your listening pleasure, music to match. Ahem... aaaanyways, moving on, moving on. :P

The Story:
What you see before you is Mjorn-Hall, located on the southernmost edge of the Warm Wood forest, where the unnatural warmth of the trees meets the harsh cold of Northrim. For years, it has provided travelers through the Northern lands with a safe haven from the elements and enemies alike. In its past, it has held off its fair share of attacks by the odd troll that strays from the innermost regions of the wood.

The fortress itself boasts two archer towers, along with one central lookout keep, which provides an excellent view of the surrounding tundra. Its natural position, nestled between two hills, provides it with a ring of earthwork defenses as well. Strong stonework makes up the base of the Mjorn-Hall, while oaken beams form the topmost regions. In addition to the lanterns hanging about the central tower, a signal fire to the right of the small fortress can alert travelers of its presence after the sun has dipped below the mountains in the west. The structure itself hosts a mead-hall, storage cellars and several guest sleeping-quarters to house the wayward passerby. In short, it stands as a strong testament to the Northern hospitality, unwritten in any law book, yet still followed by the myriad tribes that make up the land of Northrim.

Edited by Rogue-Brigade, 13 August 2010 - 11:31 PM.

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#53 Saber-Scorpion

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Posted 14 August 2010 - 09:47 AM

Thanks for the entries everyone! The contest is now closed.

-Scorp

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#54 Harry Monster Princess

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Posted 16 August 2010 - 12:26 AM

Please excuse the double post, but here's My entry for the Wulfgard: Assassins! Harry Monster Proudly presents.....NECROS AND THE BANDIT!!!
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Spoiler


And now for The Bandit:

Spoiler

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