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Lord_Capulet

Member Since 15 Feb 2010
Offline Last Active Today, 01:42 PM

Posts I've Made

In Topic: Official Wulfgard Q&A Topic

08 December 2017 - 11:17 AM

Just the basic framework is sufficient, thank you!  I was curious about the general concepts, and you mentioned enough of the specific details to ward off any followup questions, I think.

 

I do have another question on a completely different subject, though!

 

Regarding beetle mounts for the Dwarves: What species of beetle do you see as the premium, most desired mounts, and which ones are more common, garden-variety?  In Into the North, Atlas warbulls seem pretty valuable, but I was wondering if all beetles are rare and difficult to procure, forcing poorer dwarf clans to use big goats or boars; or if beetles are essentially the dwarven equivalent of horses, with different varieties and levels of quality?  


In Topic: Wulfgard LEGO

08 December 2017 - 10:54 AM

It's funny, I never had particularly strong feelings for or against beetles until seeing them mount-sized in WG. Now I've spent the last 15 minutes or so following Scorp's image links and researching different species, and it's brightening this cold, rainy, dreary afternoon.

 

As for all the other minifigs, I hope sung their praises enough wherever I could, but seeing all their pictures in one place is quite convenient, and thus greatly appreciated. So, thank you for that!

 

I've been meaning to ask about Bomm's axe in this image.  Is that an especially rare Lego piece, or one you custom-modified?  The jewel in the head is gorgeous, as are the layered colors around the blade edges.


In Topic: Werewolf's Writing Tidbits

08 December 2017 - 10:26 AM

 

 

For some reason when I read this, I had this mental image of Drake attempting to seduce Scaevius. 

 

 

 

Ew.  And out of character, given the two character's mutual hatred and Tom being very, very into ladies.  I was thinking more along the lines of a lady against Tom's standards (i.e. married, related to someone he respects, too young, whatever Wolfy decides) or just not very attractive to him (too old, etc.)  Perhaps the Queen of Illikon herself?  Running into her would be awkward for just about anyone, to put it mildly.

 

Fun prompts! I'll definitely give some of these a shot. The very last one there, though... you may be interested in a project I'm working on. ;)

 

And the first one... reminds me just how badly Scorp and I need to go back and finish an old project of ours that we were co-writing. Interested in hearing about some Silent Messenger adventures of Hanan and Kye? :P

 

Oooh, foreshadowing!

 

Certainly!  Given the recent release of the Silent Messengers figures, including Hanan, the timing seems right.  


In Topic: Official Wulfgard Q&A Topic

28 November 2017 - 02:19 PM

I am curious about two aspects of law and order in Wulfgard.  Mostly the Empire, but learning how other cultures handle such issues would also be fun.

 

1. Primogeniture: From what I currently know of WG lore, the northern region of the Empire is considered a bit odd for allowing women to be knights, fight in the army, etc.  Does this practice carry on to noble and even royal titles, and the positions thereof?  And what of the rest of the Empire, and the various other political powers in Wulfgard?  Do their leaders pass responsibility by age, worth, or just to the most direct male heir?  These questions are what real kingdoms of the past struggled with for centuries (and often with no small amount of violence), so I was curious as to how the WG civilizations handled them.

 

2. Sanctuary/Right of Asylum:

 

Spoiler

 

Sorry, just had to add that.  XD 

 

Do the temples of Astra Aeterna or the various Olympians offer some form of sanctuary to criminals and refugees?  If so, does it have any actual legal standing in the Empire with set guidelines for what the guards can/can't do, or is it up to the discretion of the priests themselves and local officials?  I.e. is there a limit for how long those claiming sanctuary can stay, can law enforcement surround the temple or are they expected to leave, is there an English-style expectation of eventual surrender or confession and then exile for criminals? 

 

While I'm clogging this sub-section with many additional clarifying questions (sorry about that), would this apply to known mages fleeing the Inquisition, or cultists fleeing the Templars?  I'm sure the priests would have discretion to refuse particularly heinous offenders, and someone too closely-affiliated with demons probably wouldn't be physically able to set foot in a temple anyway.  But if the priests see that the Imperial officials are a bit too hyped on adrenaline or blinded by rage, and want to ensure the sanctuary seeker lives to see a fair trial, a rule of asylum could be more fair for everyone involved. 

 

I hope that wasn't too much material to read and think over.  Thank you for your consideration!


In Topic: Gwent, Hearthstone, and other silly card games

28 November 2017 - 10:30 AM

That looks quite fun!  I'll probably stick with Gwent with what little gaming time I have these days, since I chose it over Hearthstone because more of my friends were familiar with the Witcher franchise than with Warcraft.  Still, it's nice to have a trusted source passing on information on this game I'd only heard of in passing.

 

The lane mechanic intrigues me, especially since it restricts cards very differently than Hearthstone's open board and Gwent's army-like rows.  Are there tactics for some kind of evasion or unfavorably repositioning the enemy's cards?