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Maverick-Werewolf

Member Since 30 Mar 2008
Offline Last Active Today, 09:35 AM

#487129 ZONE - Castle Greywatch (A Dying Breed - START)

Posted by Maverick-Werewolf on 18 May 2018 - 09:48 PM

Brennus frowned as a handful of Venatori stepped forward, some reluctant, others stepping up a bit faster - almost instantly.

A middle-aged Imperial with a short, brown beard stomped up to the fore, throwing back his hood.  “The order is burning, Brennus, and I don’t have the life left in me to stay and watch it.”  Before anyone could react, the Venator removed off his silver brooch, his cloak sliding to the floor like a wounded animal.  “I’m done fighting beastmen for table scraps and risking my neck for people who think we’re useless. This order was once great, but I have a life to think about. Gods be with you.” He glanced around the room. “All of you.”

With that, he left. The other Venatori who had stepped forward followed suit, removing their brooches and setting them on Brennus’s stage. A handful of them respectfully folded their cloaks and placed their brooches or belt buckles on top, rather than just letting them fall. Most of them left silently, or with a few words of parting. Some looked nervous, others looked determined, and the ones that were left simply looked frustrated.

A few loyal Venatori pleaded with them to stay or simply whispered amongst themselves while glancing sideways at the volunteers, especially Brennus himself… and Caiden. But there would be no dissuading those who intended to leave.

One former Venator even turned as he left. “The Venatori are finished,” he said. Many of the other Venatori in the room recognized him as a former criminal who had been forced into the order as part of his sentence. “And,” he added, “I’ll have fun hearin’ about all of you faffing about until the Empire disbands this useless bunch. But I ain’t gettin’ killed for it.”

All in all, more than a dozen Venatori had removed their cloaks and brooches on the spot.

For what felt like a long while, silence fell over the great hall. Brennus stood on the stage, a frown creasing his features. But, after another moment, he began to pace.

“Very well,” he said, calm and controlled. “Then each one of you are the ones who’ll get to the bottom of this. Here’s what we know…

“The Venatori now unaccounted for are Pellio of Krisa, Allan of Whitehorn, Loke of Pluton, Silvius of Appledale, Indigo of Deltalund, and Darin of Caltha. Six total. All partners, all went missing together in different regions. The following were their contracts and last known locations:

“Pellio of Krisa and Allan of Whitehorn were last seen around the Southwestern Wilds, north of Fort Slaughter. Their contract was to make contact with a camp of seemingly peaceful beastfolk who were being blamed by villagers for some killings in the area. They were going to make contact with a centurion at Fort Slaughter again when their work was done, and he was the one who let us know they have never returned. He was, most likely, the last one to see them alive.

“Loke of Pluton and Silvius of Appledale were last seen south of Kyjovia, in a small town at the foothills of the Jagged Edge. They were on a contract to hunt an unknown monster or group of monsters stealing livestock. Their last contact was a local in that farming town south of Kyjovia, a respected local elder.

“Indigo of Deltalund and Darin of Caltha were last seen around the wetlands south of Dragon’s Lair. They were on a contract to investigate sounds and sightings in the area… Some locals blamed vampires, others undead, and still others werewolves, making this potentially a very dangerous contract. They last made contact with Cristina Drake in Dragon’s Lair, but the contract itself was sent to us by locals, not by her.

“I’ve also made all the wings of this castle open, or at least the ones we still know how to open. There are some rooms in this castle even the Venatori haven’t ventured in for quite some time, and for all we know, something about what’s happening could be related to those long-locked rooms.

“Lastly… I have made personal chambers of every Venator open and available for investigation as well. No one will hide any secrets.”

From his place in the audience - standing, not sitting, muscular arms folded over his chest - Caiden narrowed his one eye. “You don’t have that authority,” he said, speaking for the first time since this meeting started. His tone edged on an aggressive growl, more than enough to give even Brennus pause.

“I do now,” Brennus said flatly. “Unless you would like to oppose it, Redfield?”

Caiden bristled worse.

“That seems suspicious,” Brennus added pointedly.

“You’re not our leader, Ravenstone,” Caiden answered. “No one is.”

“You, the one without a partner for months, is telling me this? The one who just showed up again after being gone, alone, for so long, breaking our codes? For all we know, you’ve broken multiple parts of the code. We may all have equal authority in theory, Redfield, but if we don’t… then you surely now have the least.”

Caiden set his jaw but didn’t say a word.

“If that’s all, then,” said Brennus, “you should, each of you, begin your investigation. The sooner we find whoever, or whatever, is behind this… the better.”

((Please let me know in the OOC discussion thread if you have any questions, concerns, or confusions (this includes any potential confusion on where to begin with your investigation).

Quick guide:

  • Pellio of Krisa & Allan of Whitehorn - Last seen around the Southwestern Wilds, north of Fort Slaughter. They were on a contract to make contact with a camp of seemingly peaceful beastfolk who were being blamed by villagers for some killings in the area. They were going to make contact with a centurion at Fort Slaughter again when their work was done; he was the last one to make contact with them.
  • Loke of Pluton & Silvius of Appledale - Last seen south of Kyjovia, in a small town at the foothills of the Jagged Edge. They were on a contract to hunt an unknown monster or group of monsters stealing livestock. They were going to make contact with a local in the small town south of Kyjovia; she was the last one to make contact with them.
  • Indigo of Deltalund & Darin of Caltha - Last seen around the wetlands south of Dragon’s Lair. They were on a contract to investigate sounds and sightings in the area. Some blamed vampires, others undead, and still others werewolves. They were to make contact with Cristina Drake in Dragon’s Lair; she was the last one to make contact with them.

Each of these Venatori have their own chambers in Castle Greywatch, but all once private Venatori chambers are now open due to the investigation.

 

Every wing of the castle is now also open. Some may not be as easy to get into as others.

The following is a list of areas within the castle:

Spoiler


Fun fact about the Venatori: they often refer to each other by their birth cities, especially as many of them do not have last names. More on this later.

And remember, never miss an opportunity to interact with your fellow players and with important NPCs. Most of all, though, have fun!))




#487128 A Dying Breed OOC - Rules, Character List, and Chat

Posted by Maverick-Werewolf on 18 May 2018 - 08:59 PM

This is the OOC topic for A Dying Breed. This thread contains the rules of the RPG, a character list with links to everyone's sheets, and conversations about what's going on.

 

RULES

A Dying Breed will run on the usual Errant rules, but here are a few refreshers.

 

Please note that you do not have an abilities list, but that doesn't mean there are no rules about what you can and cannot do...

 

I've tried to leave things more open, but when it comes to combat, general Errant rules apply. In combat, take only one action at a time. Always assume an enemy (or enemies) aren't cannon fodder unless I state otherwise. If you're allowed to instantly kill something in your post, I'll say so in the DM post.

 

This RP will potentially have boss fights. These boss fights have the same rules as any other fight, but your chances of being killed or critically injured are much higher, so be sure to think about your actions wisely.

 

That said, please always do something in your posts. This is meant to be a character-driven experience, so I encourage you to interact with other players and also with NPCs (companions or otherwise). I'm going to be trying to give everyone time to interact with each other, since interacting with other characters is - in my opinion - the most fun and important part of a RPG.

 

That, and this campaign will center on interaction, mystery, and intrigue. This is not a combat-focused RPG, though there will be combat at some points.

 

Your posts should always have at least one action or some dialogue so that you're doing something instead of just standing around thinking to yourself. No one can react to that, so it's really very pointless for a RPG. I'm also not taking eating, drinking, and sleeping into careful account, here, so don't focus too much on trying to end your posts doing something like that. If you sleep when everyone else is interacting, you aren't giving yourself a rested bonus, you're just missing out on the fun.  :P

 

If you have some form of magic or you are a unique race with special abilities, please consult me if you're confused as to what you can and cannot do. It's always better to ask than to assume and just make a post if it's something crazy. But hey - if you have magic, you probably can do something crazy! So just ask. :P Otherwise, use the wiki as needed to help.

 

If you receive a PM about this campaign, chances are it'll be in-character (I'll state otherwise if it isn't). I'll be PMing people information that only they are privy to, and it's their choice whether or not to share it with their fellow players. I may also have some interactions via PMs, so that players are not privy to those private interactions, either (if this happens, I'll specify this too, and if the conversation gets interrupted in-game the PM chain gets interrupted, also). If you want to keep something in-character secretive and drag one of my NPCs off to some private place, feel free to do so and then you can begin the PM chain. However, in-character PMing between players isn't permitted unless I'm also in the PM conversation (as DM, I have to know everything to give everyone the best experience).

Again, this shouldn't be used too often, as all players should be included when at all possible.

 

There will be no group penalties for people not posting, but if you get behind and want to catch up, please don't hesitate to just PM me and I can get you up to speed so you can get back in the game. It shouldn't be that hard to stay caught up with the RPG.

 

CHARACTER and PLAYER LIST

 

Feel free to discuss OOC here whatever you want.

 

The RP itself will be posted very shortly, later tonight.




#487119 Patch Notes (4.1)

Posted by Maverick-Werewolf on 14 May 2018 - 09:45 PM

It's time for "omg, has it really been almost a year since the last patch!? Who troubleshoots this game, anyway!?"

 

4.1

 

New Additions

 

A new type of magic has been added to the Magic topic in the Character Creation section - Conduit. Please see the Magic topic for more info (Conduit is now the last section of the original post).

 

Any questions regarding Conduits should be posed in the Errant Q&A thread, or asked to me directly via PM or DM on Discord.

 

Currency Update

 

For simplicity, currency will only be calculated for the characters who might potentially make immediate use of it. For some campaigns, currency won't be calculated for the sign-ups. If the characters created for such campaigns are used anywhere outside of the campaign (such as later used for free-roam), currency will be calculated for them.

 

In the future, the currency calculator will be tweaked and posted publicly so that players can calculate their own currencies.

 

Further Plans

 

Sometime in the future (I cannot possibly say when, given the current status of my life), Errant will see many tweaks and changes to create simplicity and ease-of-use for both players - especially newcomers - and for prospective DMs. If you're interested in more info, feel free to contact me either via PMs here on SSLF or in DMs on Discord.




#487106 Krystia Ravenswift

Posted by Maverick-Werewolf on 11 May 2018 - 04:50 PM

I am completely in love with the idea of her having a crush - and not just a crush, a fierce crush - on Caiden. :lol: I can't wait to see what comes of this.

 

She's in.




#487105 Crestwell

Posted by Maverick-Werewolf on 11 May 2018 - 04:49 PM

I love this character concept and your description of him. I can't wait to see him in action.

 

He's in, of course.




#487104 Sivan

Posted by Maverick-Werewolf on 11 May 2018 - 04:48 PM

Sivan sounds great, too. Though I feel the need to point out that, technically, the Venatori would never allow any of their number to go solo. Part of their ancient code is that no Venator hunts alone. They hunt in pairs or not at all - that's the rules (and Venatori can be reprimanded for attempting to hunt solo).

 

Sivan is in as well. :D




#487103 Asti Yadana

Posted by Maverick-Werewolf on 11 May 2018 - 04:47 PM

Sounds great. :D You're in.




#487101 Kate Meliora

Posted by Maverick-Werewolf on 11 May 2018 - 04:44 PM

Sounds awesome, Cappy. :D




#487014 A Dying Breed - Sign-ups

Posted by Maverick-Werewolf on 15 April 2018 - 04:59 AM

Hey, guys. So, unsurprisingly everything has gone to hell in a handbasket this weekend.

 

I'll try to let you all know when I can actually get this started. At the moment, I'm not sure. Hopefully soon.




#486967 HELP - Special Permission

Posted by Maverick-Werewolf on 06 April 2018 - 09:45 AM

I am looking for permission to play a demon-kin. That’s, ah… pretty much it.

 

Appearance:

Her demonic form differs in much the same way a commoner might think; goat-like horns sprout from behind her ears, a spear-headed tail snakes out from just above her trousers, her eyes glow faintly; a pair of large, black, bat-like wings emerge from her shoulder blades, her already long nails stretch and harden into claws, and her canines sharpen to fang-like points.

Permission granted. :D Feel free to make a character thread for her, and I'll give you her currency numbers.

 

I'd say that she should have an appearance consistent with the kind of demon-kin she is, like with her eye-color and stuff... but Scorp was the one in charge of deciding those details about succubi, and I'm not even sure we're holding to the whole idea of certain demon-kin having certain eye-colors, except in specific situations (like I know all Malice demon-kin have red eyes...)? So - this is fine. :P




#486965 A Dying Breed - Sign-ups

Posted by Maverick-Werewolf on 06 April 2018 - 07:51 AM

Just a heads-up: I'm going to resume work on this now that I'll have internet for a while again. Those of you who are still working on/planning characters, please start doing so as soon as you can. It's no rush just yet, but I do plan to start this hopefully by next weekend at the latest. :)




#486960 A Dying Breed - Sign-ups

Posted by Maverick-Werewolf on 03 April 2018 - 04:48 PM

I'm stuck on mobile for the time being, so apologies in advance if my messages sound terse.

Yo, Wolfy. Wanna make a duo? I think I'm gonna make a gruff half-dwarf dude so if I post him will you make a character to match, then I can edit accordingly? 

I'm not really sure how that'd work out, since I'll also be DMing and controlling Caiden. But if you want to make a duo, you can; my rule is just that they don't spend too much time interacting exclusively with each other.

As for everyone else, I'll get back to you when I can. :)


#486933 Kate Meliora

Posted by Maverick-Werewolf on 30 March 2018 - 06:40 PM

Sounds good, Cappy! I do have a few comments, though:

 

The wind sent her bolt astray, and the cat was startled from its perch and ran around in confusion, only to slam into the nearest human leg, clinging to it and pleading for protection.  The naive creature had no idea it had taken shelter with its would-be murderer, but luckily for him, Kate was now equally bewildered. ... The cat kept clinging to her leg all the way back to camp, despite a great deal of threats, bribes, shaking, and kicking.

Honestly, this sounds way more like a dog. Not saying that dogs are stupid, but they are the ones more likely to run up and cling to and trust a total stranger (if the cat knew her well and trusted her already, it'd be different). The cat would've just disappeared the very second she missed and she'd never have seen it again. :lol:

 

I do also feel the need to say that cats are much more perceptive than people give them credit for. :P But that's just nitpicks and comments. It's a story, after all.

 

Biography:
As they feasted on filched plums, the two youngsters saw smoke emerging from the forest, in the direction of their house.  Kate rarely speaks of what they found upon their return, though she takes great pleasure in recalling how she saw the orphan boy fleeing the scene, embers spouting in his wake, before she retrieved her father’s old crossbow and quiver from the smoldering house, to stop the magical perpetrator with a well-placed bolt.  The boy’s pained cries for mercy fell on deaf ears, until another bolt between the eyes stopped them, too.

The only issue with this part is that mages are exceptionally hard to kill - even the youngest, because their magic naturally protects them. It's the instinctive and defensive lashing out that mages have to learn to control in order to blend in to society at all. And it'd be exactly that that would lash out at Kate - even if the magic didn't protect him from the first bolt because he was unaware of it, it would never have given her the chance to get close enough to shoot him in the head or let the second bolt through. That's one of the main reasons why the Inquisition is needed, as their void iron bolts would've pierced through any barriers or attacks the magic would have performed, and then killed the boy anyway.

 

If any of that made sense. :P
 


The carefree girl she once was died in magefire with her parents and her innocence...flames that still burn within her eyes.

Nothing. I just love this sentence. :P

 

Starting currency is 10 gold, 20 silver, 35 copper.




#486931 Athens Astoria

Posted by Maverick-Werewolf on 30 March 2018 - 05:51 PM

Wow. Wow. I don't really have much to say, honestly, except that I absolutely love his bio. It's exceptional.

 

Great work. :D Definitely in.

 

Starting currency is 20 gold, 15 silver, 30 copper.




#486924 Brickfair Virginia 2018: A Day at the Arena

Posted by Maverick-Werewolf on 30 March 2018 - 07:29 AM

Ooh, this is awesome! :D I love your Mav minifig (and of course lots of werewolves), so that'd be perfect. I feel the need to ask, though - any chance you could throw in your Tom Drake minifig with the Wolf Queen? :P If not, that's totally fine, too. I just got very giddy seeing Tom in your builds last time.