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#1 Night Shadow VI

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Posted 22 January 2012 - 01:51 PM

I have been thinking about this for awhile so here we go... I have played a lot of games in my time and I have seen some pretty interesting gameplay and features so here are about... fifty things I would like to see incorporated into a next gen FPS or Over-the-shoulder third person shooters. So check it out tell me what you think add to it and share what you would like to see in a next gen game.

I came up with this as I thought of them so it's pretty scattered

1. React to the place they are shot
2. Attach as many attachments as there is room for (activate/use with selection wheel)
3. Realistic damage (Depending on Armor)
4. Go Prone
5. Prone Dive
6. Prone Roll
7. Crouch
8. Crouched Combat Roll
9. Crouched Slide
10. Ability to Jump (Height depends on gear weight).
11. Sprint
12. Death Clench (Fire weapon upon death when player's trigger was pulled before death)
13. Death Cam (First Person View of your player)
14. Full body Customization
15. Breaking into and Driving Civilian Vehicles
16. Bullet Drop
17. Weapon Heat
18. Recoil
19. Bullet Spread
20. Dragging Downed Teammates
21. Shoot while downed
22. Real Time World based on location
23.100% Destroyable environment not scripted
24. Armored vehicles don't take small arms damage
25. Ammo types (All weapons)
26. Multiple Weapons and Weapon types of multiple round types
27. Choose between weapon melee, Knife melee, or hand to hand
28. Fist Person Driving with the ability to look around.
29. Working Mirrors and reflections
30. Scope glare and glint
31. Anti-glare scope filter attachment
32. Tactical weapon light options (Standard or Strobe)
33. Light flare and blinding effects (From dark to light, flashlights)
34. Shellshock ringing noise effects (Explosions, gunfire, ect.)
35. Player Customization and equipment effect gameplay (Sunglasses, gas masks, ear protection, Helmets, ect)
Reduce sun glare, reduce field of view, enhanced protection, ect.
36. Bleeding out (If not attended to by a team medic or first aid kit)
37. Interactive environments and hazards
38. Blood and Gore (If I get shot by a 120mm tank round, a medic shouldn't be able to bring me back.)
39. Pickup objects, use as weapons, use as cover, or concealment.
40. Weapon Slings
41. Detailed animations (weapon switches, selector switch, climbing, and entering/exiting vehicles.)
42. Blood on clothing (If you get shot, or your standing next to someone who is shot.)
43. Force Game Chat to allow proximity voice, and promote team communication.
44. Use headset for in game radio chatter (Rainbow Six 3 used this)
45. Radio jamming and interference (Also used in Rainbow Six 3 inside a nuclear power plant)
46. Single Player, Multiplayer, and Co-op
47. Unlocks based on experience and rank depending on items
48. Full game armory and Shooting range separate from training
49. Shovels (Dig a trench or hole for cover or use to hide mines.)
50. Working cover system that's simple to use or allow leaning (Ghost Recon click and direction style.)
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#2 Kasab

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Posted 22 January 2012 - 09:08 PM

I went less gimmicks, more support for existing fanbases, and an end to all this DLC season pass nonsense. I want to feel like I own my games, even if the 2003 EULA for Max Payne 2 was just as restrictive as EA's latest act of spite. I want more studios looking at how they can get the best performance and features from top-tier hardware, and the same focus on mod support that turned Quake and Half-Life into indie darlings. I want more developers sharing developer builds and engine SDKs, and sponsoring fan projects just as Epic and Tripwire tend to do. I want less games dumbed-down to scoop up a larger profit, and more adventurous efforts by existing and new developers. I want less franchises and more new IPs, better communication between fans and developers-
And most of all?

Bring back the damn expansion pack.
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I won't be naive. None of it will happen. Every single point I listed is the way it is because games cost so much to make. Studios don't dare to be bold and innovative because they can't afford it, DLC and the addon pack capitalise on profit in a way expansion packs don't, and publishers see mods as playing their content without paying, ignoring that many great games are bought simply because of the wealth of mods avaliable.

Go doe-eyed all you want over an age of gaming lost, but know that games today are at a pinnacle of technology and opportunity that simply didn't exist "back then". There may be a much greater price to excellence, but the excellence is that much more excellent.

(Oh, and Night-Shadow? Try Arma II. It's everything you want on that list with the exception of the frankly impossible demands, such as 100% destruction and realtime terrain deformation. Plus, project reality only brings it further to the real thing.)

Edited by Kasab, 22 January 2012 - 09:12 PM.

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#3 Rickard the Bearded

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Posted 22 January 2012 - 09:11 PM

Bring back the damn expansion pack.

THIS. Enough with freaking DLC that will let me put more bling on my gun. Actually release worthwhile content, dammit.

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#4 Tyrannical Tim

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Posted 28 January 2012 - 06:05 AM

4. Go Prone
5. Prone Dive

It would have to have some way to make it so it won't be spammed or exploited all the time.
BF2 had this, and on vanilla multiplayer just about everyone dolphin dives as you try to shoot them.



As for next gen stuff.
I would like a MMO that features real world physics, dynamic combat such as FPS combat like from any shooter, or maybe something like Warband but with a more developed combat system to have epic sword fights.
I'm getting bored with MMOs due to just clicking a bunch of skills and watching my guy do something. I want open world, massive multiplayer FPS action.
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#5 Freeloh

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Posted 28 January 2012 - 06:42 AM

As for next gen stuff.
I would like a MMO that features real world physics, dynamic combat such as FPS combat like from any shooter, or maybe something like Warband but with a more developed combat system to have epic sword fights.
I'm getting bored with MMOs due to just clicking a bunch of skills and watching my guy do something. I want open world, massive multiplayer FPS action.

*coughPlanetside2cough*
:P
But as for what I want to see? More developers willing to take risks and do crazy things. Remember all the crazy add-ons the Game Boy had? Game Boy Camera, Game Boy Printer, etc. Sure, they weren't all good, but it's cool seeing weird things like that. Or maybe I'm insane lolololol. But not just strange accessories, remember Majora's Mask? It was a very mainstream game and it required a memory add-on for the system! Nowadays no console developer would do something like an expansion pack to improve the system's capabilities out of fears of "losing fans" when games require it. Then again, maybe I'm just feeling nostalgic. :P

Also, more new IPs, and more revivals of dormant IPs. I could say more, but these are just two things that came to my mind.

Edited by Freeloh, 28 January 2012 - 06:47 AM.

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#6 Ocelot

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Posted 28 January 2012 - 07:05 AM

I'd love it if Sony, Microsoft and Nintendo forced every developer to make their games run at 60 frames per second. Just as a blanket rule: if it doesn't run at a solid 60 it doesn't get published. It might mean that next-generation's games won't have as big a graphical leap over this generation's as you might expect in terms of "OH MAN LOOK AT THESE SCREENSHOTS!" but games are for playing, not for looking at pictures of. 60FPS is such a glorious thing, even if you're one of those people who thinks they can't see a difference. And no screen-tearing, either. Get some triple-buffering on that.

Oh, and also I'd like some kind of regulations on installing games to the console's hard drive. Something to prevent a ridiculous foofaraw like Metal Gear Solid 4 was. Sony limits PS3 installs to 5GB, but they don't have any other rules so sometimes it takes half an hour of looking at a progress bar and sometimes it's only five minutes and it shows you instructions on how to fold an origami crane. I think the 360's thing is the ideal way, where all installs are optional but if you choose to do it it installs the entire game so all the load times are faster and the disc doesn't have to deafen you by spinning constantly. But then you have weird stuff like Mass Effect 2, which comes on two discs and lets you install both of them to the hard drive but then forces you to get up and switch to disc 2 anyway. Why can't I just use the one disc when all the data is on the hard drive anyway?

And speaking of half-hour progress bars, Sony needs to work out how Microsoft handles patches and system updates because I swear I'm constantly downloading half-hour-long system updates and 9GB worth of patches whenever I start a new game. Consoles are supposed to be sit down and play affairs, but at least half the time I try to play something on my PS3 I only get to it the next day because I have to go through the ordeal of watching it fail to download patches and finding an ethernet cable and rejiggering my connection and waiting and waiting and waiting.

So, in summary, I want:

- Triple-buffered (or V-sync'd) 60FPS for every game

- Optional installs for every game, or just make the games load faster so they aren't necessary

- Built-in hard drives as standard (SSDs wouldn't hurt, but I bet they'd make the consoles too expensive)

- Games on Blu Rays so we don't have to deal with this crazy early '90s disc switching any more

- Built-in wireless access for every console. And good wireless, not whatever's in the PS3

- A size-limit on patches. Not tiny, but as long as the download takes seconds, not minutes (or hours)

- Small, infrequent, system updates. The way the 360 does it is perfect: a couple of minutes every year or so.

- Wireless controllers with built-in rechargeable batteries! I don't want to have any more giant packets of AAs lying around, this is TWENTY TWELVE!

- STICK A FREAKIN' HDMI CABLE IN THE BOX! They cost like two dollars!

OK, so that was more about next-gen consoles, but close enough.

EDIT - Oh, hey, it seems like every single game these days comes with at least one 12 digit code you have to put in before you can play it. Well, why not make it a QR code and let us just hold it up in front of the built-in Kinect or Move or whatever camera to scan it in?

#7 Saber-Scorpion

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Posted 28 January 2012 - 08:32 AM

I want to see games set in the Middle Ages (or ancient Greece or Rome) that are not fantasy. Ones based in history, with no elves, goblins, zombies, or wizards. And with no RPG skill system, no classes to choose from, and no leveling up at all. Just a straight-up medieval action game. Is that so hard, gaming industry? It could be first person or third person; I don't care. Just give me a game set in a pre-industrial time period that is not an RPG or RTS for once. With online adversarial multiplayer, just like any other action game.

And not one where you play as a friggin' assassin.

Also, jousting. Make it happen.

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#8 Fate

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Posted 28 January 2012 - 09:47 AM

I don't know, but it seems like most everything in your list has already been around for a while, Night Shadow.

I want to see games set in the Middle Ages (or ancient Greece or Rome) that are not fantasy. Ones based in history, with no elves, goblins, zombies, or wizards. And with no RPG skill system, no classes to choose from, and no leveling up at all. Just a straight-up medieval action game. Is that so hard, gaming industry? It could be first person or third person; I don't care. Just give me a game set in a pre-industrial time period that is not an RPG or RTS for once. With online adversarial multiplayer, just like any other action game.

And not one where you play as a friggin' assassin.

Also, jousting. Make it happen.


I thought Assassin's Creed was gonna be this. That whole future DNA time travel thing totally took me by surprise. I don't know why they felt the need to add the sci-fi element. I've gotta buy one of those games, I've only played snippets here and there.

I actually like playing as an assassin, though. :P

#9 Night Shadow VI

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Posted 28 January 2012 - 10:23 AM

Well I am downloading Arma 2 Feee2Play and will check it out... I am not a hardcore PC gamer so this may affect my opinon since I am mainly a Xbox gamer.

DLC is a must... I do agree that the choice to buy an Expansion pack or download it in the form of DLC should be avaliable though.

Everyone seems to have a lot of great ideas... Saber Scorpion might have something here though... Jousting would be a intresting thing to see, a Middle Ages game where you could be whatever you wanted to be without a fantasy element like Skyrim, and more based around actual events of that time sort of like Assassins Creed... but without having to be an assassin... Plus Multiplayer.

Ocelot I agree with you on almost everything...
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#10 Tyrannical Tim

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Posted 28 January 2012 - 11:51 AM

I want to see games set in the Middle Ages (or ancient Greece or Rome) that are not fantasy. Ones based in history, with no elves, goblins, zombies, or wizards. And with no RPG skill system, no classes to choose from, and no leveling up at all. Just a straight-up medieval action game. Is that so hard, gaming industry? It could be first person or third person; I don't care. Just give me a game set in a pre-industrial time period that is not an RPG or RTS for once. With online adversarial multiplayer, just like any other action game.

And not one where you play as a friggin' assassin.

Also, jousting. Make it happen.


Warband is as close to that as it comes. Sure there is a leveling system, doesn't look pretty, and isn't too hot without mods. But it's damn fun and addicting.
If you get it, get the Floris mod. It makes it so much better as well. Just look it up. You'll see.
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#11 Absoul The Reindeer

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Posted 28 January 2012 - 12:21 PM

I want a freeroam RPG kinda game (like Skyrim) where you can go into any building, and they all have detailed interiors.

It could be set in Greece, Rome, whatever, and you would be able to do anything. You could climb up to the rooftops and jump into haystacks, like in Assassin's Creed, but you could also wander around as a bard, or mercenary, or politician or whatever.

Also horseback combat. I wanted to make a traveling hunter dude in Skyrim who rides around on an invincible horse shooting arrows and fireballs at anyone who crosses him. Then it turns out you have to stop, get off the horse, kill the *whatever* and then get back on.
I want this fixed.


So in short, what Scorp said :P

#12 Kasab

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Posted 28 January 2012 - 03:24 PM

Those of you asking for a historical combat game should look into Mount&Blade or this.

Though really, Mount&Blade is what you need. Get Warband, as WF&S is a waste of time and money that can barely be modded.

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#13 Black-Cat

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Posted 28 January 2012 - 03:27 PM

It makes me sad that old games used to have almost all of these features, while nowadays games are dumbed down for the 'action'.

Beyond Redemption, my new part time job. Awesome job by Burngirl, by the way.

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#14 Azoth

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Posted 29 January 2012 - 01:16 AM

Less generic FPSes that focus on BOOMHEADSHOTS and more story-driven games of all genres.

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#15 The unknown

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Posted 29 January 2012 - 01:18 AM

It makes me sad that old games used to have almost all of these features, while nowadays games are dumbed down for the 'action'.

Don't forget the competitive options. The rank systems and all. Players... They can't even use that name anymore. They play to compete and feel better, they don't play for fun. The old-school gaming is dead, and it's bad, because it was the best.

#16 1-800-786-1410

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Posted 29 January 2012 - 01:48 AM

Less generic FPSes that focus on BOOMHEADSHOTS and more story-driven games of all genres.


Bioshock is an excellent story driven FPS.

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#17 Azoth

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Posted 29 January 2012 - 02:00 AM

Bioshock is an excellent story driven FPS.

Agreed. But it's one of the few out there. Most are only really played for the multiplayer, or that's what it seems to be.

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#18 Sameth Prime

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Posted 29 January 2012 - 02:22 AM

So I want a game which has tons of parkour, but also has a very good combat engine and smart AI, and I recently found this Indie game which has been in development for 3 or 4 years, which has parkour and an amazing enemy AI, and that game is Overgrowth.

#19 1-800-786-1410

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Posted 29 January 2012 - 02:25 AM

We all know about Overgrowth. We watch it with excitement. Get pumped for Mirror's Edge 2. FROSTBITE ENGINE

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#20 Night Shadow VI

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Posted 29 January 2012 - 07:20 AM

Alright so I downloaded ArmA II Free... and I just wish a game like ArmA would come to the Xbox... because I don't have an amazing computer and I am sure if I did I would love this game evern more. But then agian out of all the buttons on my keyboard... there isn't a jump button... However I have now become a V-22 Osprey Pilot... Nothing like switching from a helicopter into a plane at the touch of a button.

Anyway, what I am now saying I guess is that ArmA 3 better come out on this new Xbox we are waiting to hear about.
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