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Member Since 30 Mar 2008
Offline Last Active Today, 12:32 PM

Posts I've Made

In Topic: Official Wulfgard Q&A Topic

20 April 2018 - 01:57 PM

Question time!


1. Do Mind-flayers exist in Wulfgard, or would that just be an Octopus Beast-Man?

2. How exactly do Demon-Summoning Circles work?

3. Is it possible to create Portals between different dimensions? Say, for instance, would it be possible to create a gateway between the main world of Wulfgard into the Underworld? Or would that be an impossible feat of magic?


1) Nope, they don't exist. In fact, we have not delved into psionics (psychic powers/magic) at all in Wulfgard, and may never do so. Spirit magic is usually used for mind tricks instead, like delving into a person's thoughts and dreams.


But yes, the Octopians are probably the closest to a humanoid Cthulhu looking race... that we know about. :ninja:


2) A mage carefully draws a circle (using runes, salt, candles, or some other precise combination of artifacts and enchantments) according to the prescribed method. The purpose of this circle is to contain whatever otherworldly power the mage is about to summon. So long as there are no flaws in the circle, the outsider (demon, elemental, etc.) cannot cross it to attack the summoner or escape.


Note that a summoning circle is usually NOT itself a portal - it's more like a cage, to trap whatever the mage summons.


3) It's possible but extremely difficult, and portals between realms are frequently unstable and deteriorate quickly.


Creating a portal usually involves the mage traveling to both the entry and exit points and carving the necessary enchanted runes, etc. For example, Imperial magi once created a portal inside a triumphal arch in the Imperial city and then linked it to an arch on the Northern border, to transport armies. Results were mixed (one army simply disappeared to gods know where), so the portal was disabled, especially after the death of the Mage-Emperor and outlawing of magic. The point is, they had to travel to both ends of the portal before activating it.


Opening a portal without knowing its exact exit point is risky, especially when that exit point is in another realm of existence. It probably would not stay open for long, and there's no telling what could come out of there before it closed.

In Topic: Official Scorp's Minifigs Topic

19 April 2018 - 05:15 PM

Fleshtone debates aside, they're still quite shnazzy, as always.


Besides, as long as we have the option to keep buying in original yellow, I'll raise no objections.


Padme carrying the wrong blaster, though, I will object to.  But only slightly.  >.>  I don't know if anyone even makes the E-5 blaster for minifigs, anyway.


Dalton may also have been referring to the fact that I was, uh, never the biggest fan of the SW prequels. :lol:


Yeah, I didn't have a battle droid blaster for Padme. I also wanted to use a gun that I sell in my shop. :P  :10coinz:  :10coinz:  :10coinz:

In Topic: Official Scorp's Minifigs Topic

18 April 2018 - 05:06 PM

Awesome Minifigs!


Though I'm sure the younger Scorp is like:






It's true... I know it to be true.





In Topic: Official Scorp's Minifigs Topic

18 April 2018 - 12:39 PM


LEGO Attack of the Clones: Padmé, Anakin, and Obi-Wan by Justin Stebbins, on Flickr


Dark Anakin Skywalker by Justin Stebbins, on Flickr

In Topic: Scorp's Art & Writing

13 April 2018 - 03:40 PM

...Can you teach me? 


Hah, I wouldn't be a very good teacher. I'm still trying to learn. There are some pretty good tutorials on YouTube... not great, but good. I wish they explained things more clearly. Half the time, they just draw and say vague stuff. :P


Anyway, the Gwent art contest voting has started, so go VOTE FOR ME!


Aaaargh, seeing my art next to the other entries really drives home how oversaturated it is I KNEW i should have desaturated it aaaarrrrghhhh  :brickwall: