I don't know if anyone has any energy left for the latest twist in the tale of what was once Amy Hennig's very own Star Wars game, but here goes:
So, for those of you playing along at home, this is the game that has its roots way back in the first version of Uncharted 4 back when Amy Hennig was at Naughty Dog. Some kind of thing went down and Amy Hennig ended up leaving/being forced out of Naughty Dog under circumstances that have never been revealed, and she and her writing partner Todd Stashwick found themselves at E3 working with Visceral Games on what basically seemed like the original Uncharted 4 draft transplanted into Star Wars. We saw exactly this much footage of it back at E3 2016:
Following that, the game was conspicuously absent at E3 2017, and later that year we found out that EA had apparently half-cancelled the game, fired poor Amy Hennig again, shut down Visceral Games and fired everyone of them, too, and handed the game off to EA Vancouver to retool it as some kind of open world thing.
Of course, we didn't see it at E3 2018, either, and now today we get the news that it's been cancelled for good. From the Kotaku article:
Since the publication of this article, I’ve talked to several more people familiar with EA Vancouver’s now-cancelled open-world Star Wars game. This project, which was code-named Orca, was very early in development but would involve playing as a scoundrel or bounty hunter who could explore various open-world planets and work with different factions across the Star Wars universe.