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Member Since 07 Apr 2008
Offline Last Active Today, 06:02 AM

Posts I've Made

In Topic: What Are You Currently Playing?

Today, 06:04 AM

Red Dead Redemption 2 is turning into a real slog, you guys. My best times with the game were back in that last post when I was just roaming around the world, exploring all there was to explore, drinking in that lovely environmental storytelling. This game has an absolutely gorgeous, fantastically-designed world, where you can feel every last cent of the hundreds of millions of dollars they spent making it. Rockstar's essentially infinite money has let them craft dozens of bespoke encounters that they can throw at you to make the world feel wonderfully alive, and I had a solid 20 hours of pure exploring bliss with it.


Now, though, I'm back to the story missions, and, boy oh boy, I'm starting to getting sick of it. It's not that the story is bad, or the writing doesn't hold up, because it isn't, and it does. The character building here is excellent, and the story deals with some uncommonly mature subject matter for this medium we call video games. And that's not "mature" as in "swearing", but "mature" as in "an exploration of the relationships between emotionally distant and morally dubious men at a turning point in the culture of a young country". I think Arthur is probably the best character Rockstar has ever written, and I love the way he's animated and voiced. This game is right there on par with the best of Naughty Dog in terms of subtle but incredibly expressive animations, and Arthur's dry, world-weary smirks and line reads have made me chuckle more than a few times.


Buuuuut, every mission in this game goes like this:


1) Watch cutscene with mission giver


2) Slow walk next to, or ride your horse behind, said mission giver for 5-10 minutes as they deliver further exposition


3) Follow the text prompts at the bottom of the screen. You'll either fail the mission and have to restart if you stray too far from the script, or you literally won't be able to stray from the script because the game will disable your buttons


4) Most probably, kill a bunch of guys


I'm at the point now where I'm just fast-travelling as often as I can, because knowing that what awaits me after ten minutes of riding to a mission start point is another ten minutes of riding is just grating on me. This game is an absolutely beautiful spectacle, an opulent, magnificent sight that must be seen because nobody else out there makes games like this, but in terms of actual mechanical gameplay design it's surprisingly subpar. The attention to detail and majesty of it all dazzles, but the game goes on long enough that your eyes will inevitably adjust to it.


On the plus side, at least you can have your fun playing with Arthur's hair. The man's got good beard genes, and he'll hair up day by day over the course of the game. I've experimented with a lot of different looks during my playthrough, but I've eventually settled on my one true canon Arthur Morgan. You might not like it, but this is what peak performance looks like:



In Topic: The Video Game News Thread

Yesterday, 09:59 PM

Y'know, if Microsoft wanted to buy Arkane so I can keep getting my beautiful Dishonoreds and Preys and they don't have to sell their souls to the dark, malevolent multiplayer gods just to keep the lights on, that'd be fine by me. 


Or, say, if they wanted to buy back a certain sci-fi IP that was originally Microsoft exclusive but was since sold to, and steadily run into the ground by, EA, and restore it to its former glory...



Good stuff. Satya Nadella, the overall boss of Microsoft, has said that Game Pass is going to come to PC for realsies, not just the occasional Play Anywhere game, so hopefully they'll fix the store in time for that.

In Topic: Devil May Cry 5: Bang Bang Bang

10 November 2018 - 05:14 PM

A little behind-the-scenes video from DMC5's devs, highlighting the new training mode:



And also a tease of things to come:


As just mentioned at #X018 there will be news and reveals about Devil May Cry 5 at #TheGameAwards on December 6. @DevilMayCry


V trailer incoming, baybee!

In Topic: The Video Game News Thread

10 November 2018 - 04:44 PM

I think this is everything else that came out of X018 last night/this morning while I was asleep:


- Forza Horizon 4 has a DLC Expansion entitled Fortune Island, coming December 13th


- Lara is still monotone-ing it up in a new DLC, featuring that spunky Peruvian girl from the main game who I expected to get more play:



- All three Final Fantasy XIII games are coming to Xbox One backwards compatibility


- PUBG and Hellblade will be joining Xbox Game Pass in December, with Ori and the Will of the Wisps and Swery 65's The Good Life confirmed to be on there day one whenever they come out. Game Pass seems like such an insane deal I don't know how they're doing it.


- Crackdown 3 has been dela-... wait, what am I reading? Crackdown 3's has been... un-delayed? They've moved the release date up to February 15th, from its former spot on the 22nd. This is the multiplayer mode that has all the building destruction:


In Topic: The Video Game News Thread

09 November 2018 - 08:19 PM

- Well known purveyor of high quality products, Bethesda Softworks, will be releasing Fallout 76 next week, a video game where the 54GB day one patch is bigger than the actual game.


- The first Crackdown game is free to download right now, for Xbox 360 or Xbox One thanks to those two sweetest words: backwards compatibility.


- His Excellency Pope Keighley is hyping up his Game Awards again, promising the "biggest lineup ever in terms of new game announcements". It's happening on December 6th this year.


- Microsoft's show X018 is coming in just under 24 hours, teasing "over a dozen game announcements" for Xbox Game Pass, updates for upcoming and on-going Xbox games, and I'm hoping a new DMC5 trailer since Microsoft seems to have the marketing deal for that one.