Come on guys, no one is playing Monster Hunter World??
Holy crap, ZERO! Long time no see.
Yeah, that's one I've been looking at. I've never played a Monster Hunter game in my life, but I enjoyed the heck out of Dragon's Dogma for a while, and since Monster Hunter World is a similar game on the same engine, I thought I'd give it a look... until I got to the part of the video where the guy pulled out the Gatling gun, and a girl with goggles on her head started bouncing around, and there was a little talking cat-person... Then I thought "this might be 2anime4me" and bailed. Might give it a try eventually, but I'd really prefer a Dragon's Dogma 2. :[
I also appreciate the last Unicorn Reference. I didn't think you knew that Rankin/Bass existed.
Well, I watched a bunch of their Christmas movies as a kid, but not much else. I randomly watched The Last Unicorn on Netflix a year or two ago because I remembered hearing good things about it during the MLP craze. I really, really liked it. I'd put it among my favorite animated movies now.
First up, concept art for the Chaos Races in my Fantasy Universe:
These look really cool! But you're not gonna call them Chaos Races, right? I mean, that's kind of our Wulfgard thing. Most fantasy settings call them something like goblinoids or ogroids.
Next, a Female War Bishop:
Love the armor! Your females are getting better too. Though maybe you could make the chin a little smaller...
I'm really enjoying your trek through this game, Scorp. I feel almost obligated to play this game at some point, since at one point I loved Mass Effect so much, but even now that it's basically free on that EA Access thing it still seems like such a huge time commitment. I don't know if I can handle another giant, hundred-hour, base-building resource-collect-athon, so I feel like when I do play it I'll probably just stick as close to the main story path and character loyalty missions as I can, but then I wonder if I'm going to get saddled with a bad ending for not exhaustively completing every planet's checklist or something.
I know what you mean. Pro tip: Look under the "Allies and Relationships" section of your Journal and do the missions clearly marked "Loyalty Mission" (in orange text). They will eventually show up there as long as you talk to your crew on a fairly regular basis. They are the only side-quests worth playing, as far as I've seen. Most of the others are just lots and lots of running all over the damn place and shooting a metric ton of dudes.
Unfortunately, no matter how much I dislike open worlding, I suffer from a crippling case of "completionitis", which requires me to be distracted by every single thing. Like, "I'm just going to do Cora's loyalty mission on this planet and then leave... but this other quest is right there along the way, so I might as well do that real quick too... and then this one... and this..." I'm the guy who, when I encounter a branching hallway, always tries to choose the "wrong" path in order to make sure I don't miss any loot. So I've done almost everything.
Some other random notes on Mass Effect Andromeda:
SAM (the robot in your head) is super annoying. He says the same lines over and over and over. Every time you enter a hazard zone, or leave a hazard zone, or turn on your mining computer, etc. etc. etc. And he only reminds you to turn on your mining computer after you've already turned it on. How could anyone have play-tested this game without noting how annoying this is?
The guy who voices Male Ryder sounds almost exactly like Nolan North. He's by far the most Nolan-sounding non-Nolan I have ever heard. Even Maegan acknowledges this, and she is an expert. Though she laments that he doesn't do that growly voice when he gets angry like Nolan does. But otherwise, yeah, you would never know it's not him.
I was originally planning to make a female Ryder, but I liked Cora too much and decided I might as well do her romance thing. I kept trying to place Cora's voice, because I knew I'd heard it before, and then suddenly it hit me: she's the OG Triss, from the Witcher 1! I always kinda liked her better than the Witcher 2/3 Triss voice. Wonder why they switched...
There are several instances where the writers seem to forget about Biotics. You know, the Force powers some characters have? Peebee has them, yet during her loyalty mission, there is the Indiana Jones type scene where she is forced to choose between saving her old friend/rival or grabbing a protheanforerunner remnant relic that is rolling off a cliff. Why can't she just grab the MacGuffin with her Biotic Pull ability and then save her friend?
The music is bland. I was listening to the ME1 soundtrack the other day and it made me remember how much better that game was.
I prefer not to associate the name Saber-Scorpion with my old Star Wars fan fiction these days, so if I were ever to re-post the fanfic anywhere, I would probably change the name to my secondary default of "Red Scorpion", or similar. As to his birth name, I really have no idea. I don't remember if I ever gave him one in the story. I guess if I had to come up with a SW name on the spot, I'd go with uh... Jax Sunder. Yeah, that sounds cool.
Due to website updates, most of the images in my old LEGO topics are broken, so I am starting a new topic to post any new custom LEGO minifigs that I share across social media (usually at least once a week).
The latest: Classic Doomguy vs. imps and zombiemen
Man, I have such mixed feelings about Mass Effect Andromeda. On the one hand, I'm enjoying playing it. On the other hand, it's such so much unimaginative wasted potential.
As I roam around the oPeN wOrLdZ, I keep thinking "Isn't this game supposed to be about exploration?" Intrepid space-adventurers plunging into a whole new galaxy and charting the unknown? Because it's not that at all. Every single world is very much inhabited, with friendly settlements and enemy camps and supposedly ancient ruins that are teeming with activity. When you arrive on a new planet, Ryder talks to the robot in his head (whom I hate, ugh) and maps out everything there is to do and see. Humans, turians, asari, salarians, and krogan only arrived in this galaxy a few years ago, supposedly, but somehow they're everywhere, including groups of rebels, pirates, and outlaws. I'm gunning down hundreds of my fellow settlers. What the heck?
The maps are kinda fun to explore, sure, but they suffer from what's sometimes called "theme park" map design. There can't be too much empty space or sameness (like there is in the real world) - no, there has to be something different for the player to do every few feet, or we might get bored. Remember those ME1 planets that were just big squares of nothingness, with a few pre-fab settlements plopped down in the corners if you were lucky? Sure, they got old, but at least they felt unexplored. They were much more immersive, to my mind. The Andromeda planets are just "oh, here's another oPeN wOrLd to blunder around in, where the only major settlement on the entire planet just happens to be right beside the three ancient alien towers I need to activate to terraform the atmosphere." Convenient!
And come on, only TWO native aliens races? And one is just a 'corrupted' version of the other? And both just happen to be humanoid bipeds with stunningly similar weapons and technology to our own? To the point that the medkits and ammo boxes located even in the depths of ancient alien ruins are still compatible with me and my gear? Just for lore sake, they should have dumped the medkits and "heat" clips and gone back to ME1's infinite-ammo guns, and maybe regenerating health. Because those convenient boxes of ammo and health in every combat zone really break the immersion. WHERE IS THE WEIRD STUFF?? It reminds me of Star Trek Voyager, where they accidentally got stuck on the other side of the galaxy, deep in unexplored space, and found... some more people with bumps on their heads.
Yet, despite all my complaining, I keep feeling like it's a shame how the game was so lambasted on the Internet and apparently bombed commercially, because it's not terrible, and boy is it HUGE! I recently thought I had finished all of the major planets and decided to get back to the main storyline, only to have it unlock TWO MORE giant worlds. I can only imagine the man hours that went into all this stuff, and I haven't even seen the multiplayer. But I do feel like this work could have been better spent. Should have siphoned some of the resources from these open worlds into more branching quests & story, IMO. I've run into a few decent choices and even some trigger prompts (like my beloved ME3 Renegade Triggers), but I wish there were a LOT more. THAT's the kind of stuff I (used to) play BioWare games for, not all of this running around and gathering resources and bla bla bla.
'Course all of this is just a post-mortem since the game is dead. Sometimes I feel like I'm driving my mako around in the graveyard of a dev studio. I just hope the ending isn't too much of a cliffhanger, lol.