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The New! HALO Thread - Hosted by Spark

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#1 Spark

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Posted 22 June 2018 - 12:26 PM

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That old thread is too old and long winded, I think it's time to start afresh. I'll post in here frequently with my own takes on each piece of the Halo Story I've experienced. And I'll be happy to answer any questions you might post here.

 

 

Also there was this neat thing a few days ago.

Spoiler

 

Yep. Halo Infinite is coming, And it is coming to PC.

 

I know Halo's an old bag, and most aren't really interested anymore. Kind of saddens me, because of how richly built Halo's mythology has become.

 

A few useful fan-cultivated (Not me, before anyone asks) links if you're interested in diving in at some point:

Halo Story, and Where to Find it.

The Entire Halo Timeline (Basically your Cliffnotes Chronology)

And also of course, Halopedia, the absolute best place to find out everything you want to know.

 

And here's my own TL;DR chronological order of the "Important" stuff (there's a lot more, but I don't think they're important for enjoyment)

Spoiler

 

Next week, June 26th, is the release of Halo: Bad Blood, a sequel to Halo 5: Guardians on the games side, and also a sequel to Halo: New Blood, which itself is a sequel to the old spinoff Halo 3: ODST, Starring everyone's favorite Nathan Fillion, Nathan Fillion as Nathan Fillion Spartan (former ODST) Edward Buck.

 

Halo_Bad_Blood.jpg

 

Spoiler


Your Resident Halo Nerd

The New Halo Thread

Halo Infinite  - TBA (PC/Xbox One)

"Resignation is my virtue. Like water, I ebb and flow. Defeat is simply the addition of time to a sentence I never deserved...but you imposed."

-The Gravemind (Halo 3, 2007)
 


#2 Spark

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Posted 22 June 2018 - 01:22 PM

I'm finally gonna sit down and play Halo Wars 2 today. (I should probably mention that as of right now, Halo Wars 1 is on Steam, and in the Summer Sale! HW2 is also on PC, but through the W10 store.)

 

I've played it on and off, but I haven't bothered to sit down and finish it, because RTS simply isn't really a genre I experience much. But I did keep up with it for the story.

 

Halo Wars 2 is not just a sequel, but a side-story to a different part of the universe during and after Halo 5: Guardians. The events of HW2 lead me to believe they will be coming into play in Halo Infinite.

 

Mainly by way of introducing the new faction, the Covenant remnant known as the Banished. Particularly, this is Atriox's story:

 

 

Halo has needed replenishment in the Rogues gallery for a while. Atriox and the other ones from Halo 5 are a good start.


Your Resident Halo Nerd

The New Halo Thread

Halo Infinite  - TBA (PC/Xbox One)

"Resignation is my virtue. Like water, I ebb and flow. Defeat is simply the addition of time to a sentence I never deserved...but you imposed."

-The Gravemind (Halo 3, 2007)
 


#3 Spark

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Posted 23 June 2018 - 04:40 PM

I guess I should post the *improved* version of the Halo Infinite trailer

 


Your Resident Halo Nerd

The New Halo Thread

Halo Infinite  - TBA (PC/Xbox One)

"Resignation is my virtue. Like water, I ebb and flow. Defeat is simply the addition of time to a sentence I never deserved...but you imposed."

-The Gravemind (Halo 3, 2007)
 


#4 Sleighbell-Scorpion

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Posted 24 June 2018 - 11:24 AM

Spoiler

 
Did you leave out Halo Reach on purpose or by accident? :P


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#5 Spark

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Posted 24 June 2018 - 04:17 PM

 
Did you leave out Halo Reach on purpose or by accident? :P

 

Kinda on purpose, but I had changed my mind. I clearly forgot to go back and add it.

 

I've really soured on Reach these 8 years since it's been out. It introduced a lot of the unpopular gameplay elements that Halo 4 got crucified for, despite being mechanically the same as the former.

 

And it seems like it went out of its way to introduce problems that compromise the Fall of Reach book, which IMO told the same story, but way better.


Your Resident Halo Nerd

The New Halo Thread

Halo Infinite  - TBA (PC/Xbox One)

"Resignation is my virtue. Like water, I ebb and flow. Defeat is simply the addition of time to a sentence I never deserved...but you imposed."

-The Gravemind (Halo 3, 2007)
 


#6 Dalton Kringle

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Posted 24 June 2018 - 06:15 PM

I guess I should post the *improved* version of the Halo Infinite trailer

 

 

Mmmh, not the song I expected they would use.

 

So I fixed it:

 



#7 Spark

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Posted 26 June 2018 - 09:51 PM

HYPE THRUSTERS SET TO STANDBY.

 

A few days after the Halo Infinite trailer dropped, Marty O'Donnell (the composer of the Bungie-era Halo games, and Destiny 1 before he was fired without cause during D1's development) posted a winky wink comment on twitter:

 

tszPiXE.png

 

Nobody thought much of it, since it was a piece of music he had come up with years ago. But then, a few days ago, couple of people met up with him at a Seattle coffee shop. You might know some of them.

fWDSucm.jpg

 

So that's Joseph Staten (Head writer of the original 3 Halo games, currently works as Overall Senior Creative Director for Microsoft Studios), Jen Taylor (Voice actor of Cortana and Dr. Catherine Halsey) with Marty.

 

And then just a little bit ago:

 

bQKT99K.jpg

 

Either he's trolling us real good, or Marty's coming back to Halo, and then the WHOLE band is officially back together. Marty, Frankie, Joe Staten, and the voice actors.

 

 


Your Resident Halo Nerd

The New Halo Thread

Halo Infinite  - TBA (PC/Xbox One)

"Resignation is my virtue. Like water, I ebb and flow. Defeat is simply the addition of time to a sentence I never deserved...but you imposed."

-The Gravemind (Halo 3, 2007)
 


#8 Spark

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Posted 30 July 2018 - 10:36 PM

Here's a great vid on why the Master Chief stands out among the hordes of FPS protagonists (guest starring the Master Chief himself, Steve Downes)

 


Your Resident Halo Nerd

The New Halo Thread

Halo Infinite  - TBA (PC/Xbox One)

"Resignation is my virtue. Like water, I ebb and flow. Defeat is simply the addition of time to a sentence I never deserved...but you imposed."

-The Gravemind (Halo 3, 2007)
 


#9 Ocelot

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Posted 13 December 2018 - 06:06 AM

Does anyone remember this one game called Halo? This little game that came out about forty years ago on a console that you can't even refer to by its original name any more because history has stolen "Xbox 1", before video games had any of those things that we apparently love these days like lootboxes and having to pull two triggers to shoot guys instead of just one, and people have been telling me for years that I should play it because apparently it's pretty good? That Halo? Well, I played it. And guess what it SUUUUUCKED lol more like suxbox I'm gonna do a 360 and then walk away lol

 

No I'm just kidding it was actually really good. I ploughed through the whole game in two days and really enjoyed... most of it, and I'm excited to talk about all this Halo stuff now that I've finally played it after only SEVENTEEN YEARS. What a great game! I've never been much of a shooter guy, but even I can tell when a developer just nails all the dude-shooting mechanics as well as Bungie did here. Every gun feels great to shoot, every enemy has an interesting little quirk to keep you on your toes while you're fighting them, your movement speed and all that sticky-aiming stuff Bungie does feel just right the moment you lay hands on the controller; it's really good. I always hate bullet sponge enemies in shooters, like those big mechs that turned up in Mass Effect 2 that you just have to duuuuump ammo into forever, and to me a good shooter will always give you some way of dealing with everything it throws at you in a fun (and timely) manner. Doom 2016 did this by always giving you that huge arsenal of weapons to make sure you always had something big in stock, but Halo does it with all kinds of different sneaky little tricks, like charging a Plasma Pistol, or hitting Hunters in their gooey lower back bits, or sticking someone with a Plasma Grenade and then running away laughing. It just feels really good to fight dudes in this game.

 

And then you're fighting dudes for a little while, and you're thinking that this is all pretty great, but then the MUSIC kicks in and you're just like UNG UNG UNG UNNNNNNNNNGH. I don't know if the game sounded like this back in 2001 or if all the music was remastered for the Anniversary remake, but boy oh boy does it sound incredible. Ones the string section starts up and those drums kick in? Forget about it. FORGET. ABOUT. IT. Even when I was technically just running around shooting my two-thousandth dude, that music just turns the whole experience into this volcanic, transcendent... thing. Did I mention the drums? Oh my GOURD.

 

Speaking of the Anniversary edition, I'm a big fan of the button that pops the game back and forth between original and remastered graphics. I hit that pretty regularly over the course of my playthrough, and I think the game looks pretty good either way. The newer look goes pretty hard on the purple, and is maybe a little busy for its own good, but it can also look really nice, too, and the original has that nice, clean look of an older game running at a modern resolution. Though, if I'm perfectly honest, I'm such a spoiled Millennial that I quite often forgot which set of graphics I was looking at, because in the comparison between 17 year old video game graphics and 7 year old video game graphics... they both look kind of old. Nice, but things only stay state-of-the-art for so long, and what was cutting edge for 2011 is now just "Yeah, this looks great for its time". I'm sorry, I hate myself too :P

 

If you'll allow me to segue into the complaints section, though, I'm surprised nobody seems to talk about how much asset re-use there is in this game. It honestly reminded me of Devil May Cry 4, a game that famously has you turn around at the mid-point and then play through the entire first half of the game again in reverse. You spend the beginning of Halo fighting your way through all manner of Halo environments until you hit the Library, and then the Library is the exact same giant corridor like four times in a row, and then you practically go all the way back to the beginning through all the same levels again. They even find a way to re-use the Covenant ship and the Pillar of Autumn. And, to be fair, there is still some new stuff in the back half; it's definitely not to the same extent as DMC4. The addition of the Flood changes your playstyle a whole lot, and it's a whole lot of fun seeing the absolute chaos of all the different enemy types fighting eachother as you steamroll through with your new shotgun. It didn't ruin the game for me or anything, but, y'know, you like to see new stuff all the same.

 

My biggest complaint about this game is that it ranks pretty highly on the "WHERE DO I GO!?"-o-meter, with the bulk of the indoor levels made up of identical-looking rooms where I'd get into gunfights, get turned around and then forget which door I came in. It's one of those games where you have to play the "Oh, enemies, I must be going the right way" game a lot. That is, until I realised in THE FINAL LEVEL that there's a little waypoint arrow on the assault rifle's little ammo-counter screen thing that always points towards your objective. I legitimately never even saw it. I... I am not a smart man, you guys.

 

I had some frustrations with some of the vehicle levels, like getting insta-killed any time a Ghost or a Banshee even brushed up against me (I even got killed by MY OWN Banshee once by getting out too far from the ground and having it fall on me), but overall I found Halo incredibly playable for a game of its vintage. And now I have three more Halos in this here Master Chief Collection, so I suppose I'll have to play those, too. I still remember some guys I knew in High School taking the day off school when Halo 2 came out, so it feels weird to have it ready and waiting to go right after I finish the first game :P



#10 Spark

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Posted 13 December 2018 - 07:05 AM

Yup. That was the Halo experience, Ocy. The anniversary edition only had a new coat of paint. Halo 2 is gonna feel a little less nicer to play tbh, but more than makes up for it in bombastic story.

 

Halo 3 probably strikes the best feel between 2's bombastic story, and 1's general goodness to feel. Backtracking is far more minimal in the later games as well.

 

Halo 4 is...different. Don't let that scare you away. It's focused on telling you a much more personal tale, to the point that actual bullets and action aren't even really the point.


Your Resident Halo Nerd

The New Halo Thread

Halo Infinite  - TBA (PC/Xbox One)

"Resignation is my virtue. Like water, I ebb and flow. Defeat is simply the addition of time to a sentence I never deserved...but you imposed."

-The Gravemind (Halo 3, 2007)
 






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