I've not seen many who are bigger supporters of Sarkeesian and who are more outspoken about this type of behavior than Jim Sterling and you try to use him to support the opposite point? People aren't criticizing Anita Sarkeesian, they're threatening her life and livelihood. That is the problem and failure to see that remains a huge part of why the problem persists. She is threatened because she is a woman; there is no other truth to it, there is no conspiracy to make everything some sort of victimistic wank sesh, she is threatened with death every time she dares speak her mouth about things that actually involve her and are her livelihood.
god, this game... i've probably spent enough time on it to talk about it for days but i can sum it up mostly as:
why does it have to be the sons/vassals with the best stats to betray you... i need your 23 martial rating and you go ahead and declare independence? also, there is potentially nothing harder than uniting rome from a late game start. nothing in the entire WORLD
Wow! I did not expect to win, especially after reading some of the other entries. Everyone did fantastic this last cycle and I'm even more excited for everyone this upcoming one. Remember, if you don't enter, you can't win, and if you don't win, you can't be surrounded by women, yachts made out of gold, and unlimited bacon.
I don't think "no war" is a keystone of cyberpunk. Many cyberpunk games and novels involve wars in full. I would say that "a focus on the domestic" is a much larger point. This is not necessarily counter intuitive to war. Deus Ex, as an example, involves wars in the pre-story and the first (produced) games.
The pyre of a stammer and near loss of vocal control.
"Prepare for run in ten, Heracles Actual."
The weathered lips of the weathered face were quenched with a cool stream of water.
"Got it, Command. Ten. Right."
The young face burned and singed with the fury of passion.
"Mark targets in a church, a school, and a small community center."
The icy tinge of the directive was remarked without a hint of emotion.
"St Peter's, Grover Cleveland High, and the Point Park Center."
There was no fire in these remarks. It was as though a vacuum had extinguished the power of the fire.
"Heracles Actual? Where are you from?"
The ice had cracked as fear and trepidation crept into the weathered voice.
"Not an issue, sir."
The voice rang empty. There was no passion.
"Heracles, this strategic position was seized by the enemy three days ago. We have no advantage in taking it, only in its elimination. I understand completely if you don't-"
The air had slipped from his lungs. It was barely more than a gurgle.
"I understand my duty, Command. We have six."
A careful, determined eye on a small clock near the altimeter. He was on the proper course.
"Are you sure? If necessary we can scrub and send someone else. I don't want to have to put you in this position, Heracles."
A sigh. The radar showed that with the weather, the timing, the enemy positions were perfect.
"Command, I respect the offer, but I am already committed. Within the next two, the enemy will be able to hear me."
A slight hiccup followed, a cough as something returned.
"Your blood pressure just skyrocketed, Heracles. I'm giving the order. Turn around. The enemy can wait."
The ice had returned, straightforward and commanding.
"I'm fine, Heracles Command. Absolutely fine."
The fiery tension strangled his voice. Wilson recited clearly that they were approaching a farm with several technicals and enemies present.
"That isn't your farm, is it, Heracles?"
The ice had left. This was not preferable.
"An old girlfriend's."
Fire overwhelming in his throat.
"Is that any consolation, Heracles?"
The weathered officer struggled. This situation was not unlike many he had faced before.
"No. In this war, they are all our farms. On this course, I could hit the farm, the church, and the center. We can swing around again for the school and any stragglers."
The inferno rose and rose. It was tantamount to a flamethrower in his skin.
"Authorization for destruction of farm, church, and community center. Go in five. Scramble interceptors on preparation for response. Prepare infantry for deployment to enemy retreat positions."
Ice in command. That was the trick. Be a commander. Brotherhood came second.
"Davis, ready guns. Wilson, give exact coordinates. Peters, prepare to fire with extreme prejudice. Wipe them out."
A tremendous rumble ripped through the craft as the weapons rang. Quick shells ran fire upon the ground beneath them. The barn toppled, collapsing in flames upon the few trucks and weapons stored there.
"Proceed to the next target, Heracles Actual."
There was a slight stir in the command room. HV cams attached to the aircraft showed scrambling foes, headed for the cover of homes and large buildings.
"Romeo on the belltower with a rocket."
The firing officer acknowledged, and the tower toppled.
"How's it going, Heracles Actual?"
More water was delivered to the weathered lips.
"Fine. First, ah... we'll say first kiss in that belltower. We can go with that."
The newest fire was from embarrassment, hidden by his mask. The crew, both on plane and on base, shared a laugh.
"Looks like the whole church is down. Anything on the HV?"
It was difficult to see through the smoke, and there seemed to be too much fire to distinguish any foes.
"Looks like they were storing fuel in the church. Center's on the left. Been closed for a few years."
The flames of the church's ruins matched the heat of the face. Memories of basketball games, locker rooms, doing drugs for the first time behind the bleachers of the football field. Thousands of memories began to swamp, beers by the pond after high school on Fridays.
"We've got a feed on the Community Center. It looks like they've got hostages in there. Don't fire, and move on to the next point. We will send infantry to clear the area later."
Rather, the video feed revealed no one, friendly or otherwise, in the center. It was merely a simple effort to avoid more trauma.
"Solid copy, Command. Rolling around to the school. What's the enemy up to?"
The fires descended unto the small vehicles that scrambled around. Johnson was cleaning up on the smaller technicals with a much lighter gun.
"Scrambling. Bugging quite a bit about your air mission. We've got superiority on the way to halt enemy interceptors."
The base was almost completely silent as another launch came.
"School is in our sights. Eliminated."
The establishment went up in flames. All the memories were purged as the cleansing fires of pure fury eliminated the childhood of the commander.
"Good job, Heracles. Swing around and come home."
There were the typical cheers at a successful mission. Water and the occasional soda were passed around.
"Great. Coming, uh, back. Good job, good job. Here's to hitting them again."
To anyone who declared this game "bad" by any measure, you are officially wrong and also an idiot. I have played through a good chunk of it and even if the ending was just the sounds of an untuned guitar being thrown around in a wind tunnel on a loop for 30 hours, it would still even out to be a great game. The experience is freaking awesome so far. Absolutely.
The experience was like eating a bacon castle and then being forced to vomit it up.
. Well this may be pure conjecture, but one would think if you did not have the stomach for a bacon castle you would not eat it. It's the end of the series. Of course it will be a closing sweep and of course not everyone will like it. That's how these things go. To be le mad about it is just kind of pointless.
I don't particularly understand how this has become "TEH WURST GEM EVAR!!"
Look, guys. An ending that doesn't satisfy you does not ruin a game.
There are games out there that are unplayable, five dollar budget games made by Taiwanese children, there are games that blatantly plagiarize and steal everything, dull games with little inspiration and no originality, there are games that combine all of the worst elements.
Mass Effect 3 is not a terrible game just because you don't like the ending.
That is so unbelievably short sighted (and if it were in a subject that is socially relevant, I'd dare call it selfish) that it is kind of ridiculous. Okay, so you don't like the ending. And I understand being mad about having to pay for DLC that should be free, and I understand being mad that royalty free stock photos are used in the game. Yes. I get it. These things upset me, too, and I am the biggest ME fan I know. That isn't a false claim. Ask Phaedrus. He knows.
But so what if the devs do something I dislike? There are worse things and the game is still playable, still interesting, and still well made. The video Trotsky posted as an example of why it sucks had me laughing. The stiff animations on the specific character in question make it all the better. It isn't any cheesier than it's always been. Mass Effect is a Space Opera. Characters walk in and off of stage and it works. To gripe about that is not a complaint on ME3 but on, well, Bioware in general. As that happens in all of their games.
You know what would make Mass Effect the worst game? If it was screen grabs from Halo, the characters only communicated in screeching sounds, and the disk exploded into flames during the first level. And also it automatically causes you to vote for Newt Gingrich. Also it comes encased with bees. And Mike Tyson punches you when you press start.
And even then, I've played some pretty awful games.
The things that seem rushed are as they are because the game was rushed. Other games with obvious rushing problems. Halo 2. KotOR 2. Those are just prominent examples that come to mind without thinking. Do they suck? They're rushed, that's all. It happens in a business as such. Welcome to the industry; sometimes things aren't perfect, but it doesn't make them terrible. Compare to Fallout 3 and their DLC debacle. $15.00USD to play the game after the end? Ridiculous. Was it still a game worth playing? (at the time) Yes.
I just think even if you have a problem with what has happened with a game that doesn't satisfy you completely, it absolutely does not make it the worst game ever.